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Developer
darn testforecho you just made an awesome point 
I wasn't aware the warmup was given with the gamestate, that makes things a bit easier.
But it isn't a fix to our problem, we sometimes get wrong values from the servers.
The current technique just compared 2 consecutive values and saw whether they were increasing or equal.
If this ain't the case then we know it is a player who rejoined the game and lost his/her stats.
But somehow the consecutive values aren't always correct
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