Results 1 to 10 of 45

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #26
    See me, I'm great! carnage's Avatar
    Join Date
    Oct 2010
    Replies
    46
    Country
    United Kingdom
    Xfire
    enigmatictrauma
    Steam
    JosipTito
    Clan
    none
    Quote Originally Posted by |IMG||monk View Post
    I really don't know anything about the world of rating and specially that Jaymod world where rate seems to be reason number 1 to play it.

    Can someone explain to me why people have such envy against players that are getting a rate on this way?

    Regards,
    monk
    I will post the part of a guide I've come across long time ago. Credits for the work go to Honey.

    For starters, the basic xp gain in ET:

    Common for all classes:

    Action - XP

    Kill - 3
    Kill with headshot - 5


    Battle sense in 30 sec intervals:

    Action - XP/30sec
    no combat ---------------------------> 0
    Receiving damage --------------------> 2
    Receiving&giving damage -------------> 5
    Killing&receiving damage ------------> 8


    Medic:
    1XP health pack
    4XP revive


    Engineer:
    5XP for a 50% of Power Bar objective such as repairing an MG nest
    7.5XP for a 100% Power Bar objective like repairing a tank
    10XP for destroying an objective.
    4XP for a land mine or dynamite kill
    4XP for defusing an enemy land mine
    6 XP for defusing enemy dynamite.


    Covert ops:
    3XP for each land mine spotted
    5XP for disguising themselves using an enemy uniform
    5XP for kill with a satchel charge
    7XP satchel charge to destroy an objective.


    Field ops:
    1XP for giving one of your team's players an ammo pack.
    3XP for every enemy player you kill with an air strike
    4XP for killing them with an artillery strike
    5XP for destroying an objective with either.


    The key element if you want to concentrate to SL and rating is battle sense.

    30 XP in 1 minute with medic without whoring and playing like crazy:

    * 10 XP = 2 kills with hs (1 kill /30sec)
    * 16 XP = Battle sense (receiving some damage so you get full battle sense)
    * 4 XP = 1 revive or 4 health packs

    So the battle sense makes the most xp. But if you just rush to enemies and for example make 4 kills in 1 minute but you die 1 time you get only 20 xp...

    With covert ops whoring 30xp/min is extremely easy 'cos you can stay alive easily while disguised and gain battle sense xp + 5xp when you steal uni.
    So you see, there are both legit and non-legit ways to rate, and this guide gives 2 good examples. You can rate relying on frags (generally stats around 100+/30- in 30 minutes or equivalent will get you far), which actually requires some effort, even though most low+ skilled players can do it.

    Or, if you are like one of these guys, you can choose covert ops and kill one enemy, take his uni, and repeat the process until the end of the match. As an engi you can spot mines and defuse them, even going as far as getting one player of the opposite team to help you in the process. As a field ops you can simply repeatedly toss ammo packs in spawn (1xp each), and on crap-servers such as these the charge time for this class is really low, so you can do it at a steady pace. You can do this with medic too, but the results will not be as "good".

    Now nobody forbids you to use other classes to rate if you're a fragger. But whores sure don't make good use of them.

    I think I've answered your question.
    Last edited by carnage; 23-10-2011 at 23:38.

Posting Permissions