Quote Originally Posted by {WeB}*GANG$TA* View Post
We've been testing your Mod for about a week now, Daredevil, there's plenty that we like about it but there are some problems too. Try as we might, we still cannot get the campaign descriptions to work, we have seven 10-map campaigns, so this is driving us nuts.

Each Clan member has a theme tune that plays when he joins the server but, because of alterations made to the original shrubbot cfg by the creators of siLeNt Mod, we find that we can't get these to work either. We've also noticed that siLeNt Mod automatically renames some server files from the old ETPub cfg, so that too causes some grief when it comes to customising our server the way we like it.

Everything else worked well though, ie., custom weapon and uniform skins, mine flags, command posts and so on. Any advice on how to sort our problems would be much appreciated.
I would strongly suggest to post in our support sections so if we find any bug ALL developers are aware of it.

http://mygamingtalk.com/forums/forum...tup-questions/

Coming back to your question:
1. We have totally different shrubbot system i.e. you can do offline, search users, etc from server itself.

In ETpub you can't ban someone from server who is not present on server while in silEnT you can.
In ETPub there is no hardware based identifications while in silEnT we have.
In ETPub you can't do !subnet bans of IP while in silEnT you can.
In silEnT you can search who connected from which IP using search user commands from server itself while you can't in ETPub.... and I can go on.

Since silEnT mod =/= ETPub mod it's obvious we will have different things.

For your shrubbot.cfg problem, you need to adjust it accordingly to silent mod. If you can send me your shrubbot.cfg I can check for errors and send you back so that will fix your theme tune problem. You can either specify greeting sound level based or even add player based. You can also change it from server for specific player using useredit command.

2. Campaign problem:
Can you please post your campaign on silent mod forums and we can help you with that.

Suggestion: Also, why to use campaign and force players to play the map which are in it? Why not use map voting feature and let players choose the maps which they like? Example: add 20 maps on server. At the end of each map during intermission players can vote for their favorite map and map getting highest votes, will be loaded. You can g_minMapAge 4 so once map played, it will not available for voting for next 4 voting sessions.

Things are actually more simpler, efficient and optimized Long gone the days of creating campaign and asking player to download it. Just upload maps and use map voting and let your regular players decide which map they want to play.