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  1. #1
    TB Staff daredevil's Avatar
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    Quote Originally Posted by Shagileo View Post
    Like MW 2 ... wait
    I don't play campers on duty game

  2. #2
    TB Staff daredevil's Avatar
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    We have released silEnT MOD 0.4.0 RC1.

    Whoever had registered on our forums for beta testing, now can download it from our download section.

  3. #3
    Banned equaLz's Avatar
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    battel4star
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    Nice Dare
    I will test it to.

  4. #4
    TB Staff daredevil's Avatar
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    Quote Originally Posted by battel4star View Post
    Nice Dare
    I will test it to.
    You are welcome anytime, mate.

  5. #5
    Spamming the boards! {WeB}*GANG$TA*'s Avatar
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    Jun 2011
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    Wolf Euro Brigade
    Silent Mod is a choice given to us when we install our server, Daredevil. I take it this version available to us is an older one? All things going to plan we'll be installing Silent Mod on our server this weekend, replacing our ETPub Mod.

    I was meaning to ask you, Daredevil, will we be able to use all our server customisations when we use Silent Mod? For example we use custom uniform skins, mineflags, weapons skins, command posts, splashscreens, limbo menu, forced cvars, custom soundpacks and so on.

  6. #6
    TB Staff daredevil's Avatar
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    Quote Originally Posted by {WeB}*GANG$TA* View Post
    Silent Mod is a choice given to us when we install our server, Daredevil. I take it this version available to us is an older one? All things going to plan we'll be installing Silent Mod on our server this weekend, replacing our ETPub Mod.

    I was meaning to ask you, Daredevil, will we be able to use all our server customisations when we use Silent Mod? For example we use custom uniform skins, mineflags, weapons skins, command posts, splashscreens, limbo menu, forced cvars, custom soundpacks and so on.
    Hello,
    I would first suggest to test it on test server, with all the custom pk3's.

    Custom skins = Yes. (Might need some tweaking at some place)
    Mineflags = Yes (Might need some tweaking at some place because silent mod as trip mines also)
    Weapon skins = Yes.
    Command post, splashscreens, Limbu Menu (We support wide screen while ETPub doesn't so might need some tweaking for some resolutions) = Yes
    Sound packs = I think it will work fine but you will need to update it to support our new User Interface. (5-10 mins work)

    I haven't used this many customization because few customization are sometimes FPS killers and players like to have more FPS then skins or customization. But yes, you can do it all. If you need help, please ask on mygamingtalk forums and other owners silent mod can also help.

  7. #7
    Spamming the boards! {WeB}*GANG$TA*'s Avatar
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    Jun 2011
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    Wolf Euro Brigade
    We've been testing your Mod for about a week now, Daredevil, there's plenty that we like about it but there are some problems too. Try as we might, we still cannot get the campaign descriptions to work, we have seven 10-map campaigns, so this is driving us nuts.

    Each Clan member has a theme tune that plays when he joins the server but, because of alterations made to the original shrubbot cfg by the creators of siLeNt Mod, we find that we can't get these to work either. We've also noticed that siLeNt Mod automatically renames some server files from the old ETPub cfg, so that too causes some grief when it comes to customising our server the way we like it.

    Everything else worked well though, ie., custom weapon and uniform skins, mine flags, command posts and so on. Any advice on how to sort our problems would be much appreciated.

  8. #8
    Made his way Snake's Avatar
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    Oct 2010
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    shyriu92
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    =F|A=
    Servers with silEnT 0.4.0.rc1 mod ( http://et.trackbase.net/index.php?mo...rinfo&idx=5925 ) are not rating.Maybe someone can fix it?

    Thanks.

    =F|A= Forums ---------- Tutorials ---------- =F|A= Snake

  9. #9
    Made his way KariBoe's Avatar
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    Jun 2011
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    We at the webclan are a big fan of playing campaigns, just like in the old days . Now we have 70 maps on the server, much more than on an average server. However, if we use the voting system, it would be insane to have 70 maps(think of the long choosing list alone). Also, now we get much variation in maps, if we use what you suggest(the g_minMapAge 4) thing, it will not be as variated as it is now.

    As for the technical problems, either Gang$ta or a certain monkey will contact you on your forum very soon, I'm sure of that

    Kariboe

  10. #10
    TB Staff daredevil's Avatar
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    You can change g_minMapAge from 1 to 20 depending on total maps and I wouldn't suggest anyone to put 70+ maps on their server.

    Anything more then 25-30 is not preferable. Rest is totally up to you.

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