Quote Originally Posted by Neon View Post
Hmm I pretty much quit ET due to an imperfect rating system (along with a lack of good populated servers). I'm glad this is being discussed.

I havn't read the entire thread, but isn't there also the problem with accuracy that it often bugs with weapons such as the m97 & poison?
It also bugs bad with shotguns (ive seen 10,000 acc before), shotgun hits and shots should not be included, but if someone only uses shotgun it will be hard to calculate their rate, this obviously needs worked on.
I remember seeing you high on the list, but you shouldn't quit because of rating systems. I don't play for rate, and this is one of my favorite games of all time. There is a lot more fun things than rating. Also, don't be afraid to contribute; what was wrong with the old rating system and what would you have changed?

Quote Originally Posted by giriel View Post
Hmm i dont really like that idea. Then the rating will be influenced by the amount of playtime. It would also require plenty of changes. Dont think that is completely what we want . Perhaps paul could shed some light upon the matter.
It is influenced by playtime, but that is because it shouldn't be points and ppm, just a solid rate. If time was not split like I had it, it would mess up headshot and accuracy. I showed a stats example of a low playtime and calculated rate, ill do another one with long play time and see if they are far off if you want. I can't think of anything I want to change right now, but if you have ideas, go ahead.