hmm, as regards that adrenaline thing, imho there is no way out, because adrenaline halves damage (but not damage from headshots).

That means in practice that if you play in a server with adren, you need always more hits to kill somebody, so you will always get more points.
Of course, your points are then compared to all the other players in the server, so the effect is not so noticeable because you get more, they get more too, but it is an unbalance that could lead to an advantage for some servers.

The only solution I can think of is counting only damage coming from hs, orDian would be happy
let me think a bit, now that I saw your last post. What do you think about this adrenaline problem?