No big deal, then just take 18hp and 50 for headshots. Actually 18*3 = 54, lets take a hs = 3 bodyshots to account for the extra difficulty, and take care of adren and rifle too?
so: hits + hs*2
will count hs 3 times
A kill should give about 5points (damage included) for continuity with the old system, and battle sense weakened to about 2.5 points at most (half a kill, this is my view of course. You got a kill? Already rewarded, why should you be rewarded again? For waiting?)
that would make (in bold the changes from the old one you sent):
(((headshots*2 + hits) / 8) + kills) * 2.5 // roughly 5 points per kill
+ kills heavy weapons * 3
+ revives * 4
+ engineering xp
+ battle sense xp * 0.3 // maybe 0.25
p.s.
confirmed 45 seconds on jaymod 2.2.0, just checked




.)
Reply With Quote