luger and colt deal the same damage per bullet as mp40 and thompson
- standard ET damage for bodyshots (doesn't take into account damage falloff for long range fights, helmet protection, adrenaline):
luger/colt/mp40/thompson: 18hp
sten: 14
fg42: 15
eng. rifle: 34
(Sniper deals more damage but you can't see from /weaponstats if it's sniper or engi rifle unless I'm totally mistaken. Same for fg42.)
Headshot is 2*bodyshot, but if it's below 50 then it's forced to 50. So it's 50 for every weapon, but for engi rifle is 68
((hits-hs)*bodyshotdamage + hs*headshotdamage)*0.01 would do the trick (1 point for 100hp of damage, 1.5 if you kill a medic)
p.s.
please think about that battle sense stuff I said, imho that's an easier and more important fix than this, of course I cannot force anything on you guys