Originally Posted by
testforecho
I will summarize the recent posts 4 you...
the score will be probably made of:
- light weapons score (that's the one we are talking about now)
- xp that can't be gained by whoring (battle sense, engineer) + heavy weapons kills * 3xp each + revives * 4xp each (no medi packs, ammo or uniforms)
I don't know if this is confirmed, but probably points will be compared with players *on the same team* so stacking won't count anymore.
About team play, I know that it is important but we are reading stats here, tell me how can you tell if someone is good in teamplay by looking at stats, if he/she doesn't play in a scrim team. Giving packs at spawn is team play? Let's face it, many players (probably me included) don't know how to really play their classes (take field ops for example, all wasting arty, medics reviving people who were about to selfkill without looking at the spawntime, etc. etc.).