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  1. #1
    Spamming the boards! testforecho's Avatar
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    Quote Originally Posted by carnage View Post
    Anyway, speaking of engineer XP. Don't you think that could be used for whoring too
    sure, actually anything could be whoring, you could even play in a server with friends and kill them to get xp for frags, no system is 'whoring-proof'
    I'm not sure about what you think is the best way then, we say frags and you say it is bad, we say xp and you say whoring... I'm a bit confused...

    About rambos, what do you find on average non-etpro servers?
    - raters
    - players who play for fun/to kill some time
    - players who play for other things than objectives (testing mouse setup, playing for acc/training/damage/whatever, trying to find and kill that player who just insulted them, you name it )
    - players who think they play for obj, but they are actually not helping their teams because they don't know how to play for obj.
    - players who play for obj and they know how to do it, but wait, obj without stopwatch makes no sense so...

    According to you nobody would care anymore about revives, etc. because of Trackbase. Is it realistic? I will keep reviving as usual, and as usual I won't give ammo or packs to people if they can selfkill or if they are going to die in 1 sec anyway.

    but, enough blabbering , do /weaponstats and see the kind of stats you can read from the game, then (taken into account that damage in jaymod is bugged and cannot be used) please suggest a way to calculate a score.

  2. #2
    Spamming the boards! HellfiG's Avatar
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    Quote Originally Posted by testforecho View Post
    taken into account that damage in jaymod is bugged and cannot be used
    What do you mean?
    Never noticed it before.


    @ Paul: Can't wait to see new Rate system go online!

  3. #3
    See me, I'm great! TerrorTom's Avatar
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    @HellfiG: This bug only occurs when you analyize player stats. It seems it will always count full damage with heavy weapons even if the enemy had less hp.

    Quote Originally Posted by testforecho View Post

    [...] The problem is, on etpro (and I think most mods) if I have 1 hp and someone hits me with a panzerfaust, he gets 1hp damage given, on jaymod I think not, so damage on jaymod is *not* reliable, or heavy weapons users would get tons of points. [...]

  4. #4
    Made his way gullygaza's Avatar
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    Quote Originally Posted by testforecho View Post
    sure, actually anything could be whoring, you could even play in a server with friends and kill them to get xp for frags, no system is 'whoring-proof'
    I'm not sure about what you think is the best way then, we say frags and you say it is bad, we say xp and you say whoring... I'm a bit confused...

    About rambos, what do you find on average non-etpro servers?
    - raters
    - players who play for fun/to kill some time
    - players who play for other things than objectives (testing mouse setup, playing for acc/training/damage/whatever, trying to find and kill that player who just insulted them, you name it )
    - players who think they play for obj, but they are actually not helping their teams because they don't know how to play for obj.
    - players who play for obj and they know how to do it, but wait, obj without stopwatch makes no sense so...

    According to you nobody would care anymore about revives, etc. because of Trackbase. Is it realistic? I will keep reviving as usual, and as usual I won't give ammo or packs to people if they can selfkill or if they are going to die in 1 sec anyway.

    but, enough blabbering , do /weaponstats and see the kind of stats you can read from the game, then (taken into account that damage in jaymod is bugged and cannot be used) please suggest a way to calculate a score.
    you're saying you don't find this on etpro-servers? you simply mentioned nearly every motivation to play that game, except wars/scrims/competition

    vsp knows which team won..

  5. #5
    Spamming the boards! testforecho's Avatar
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    Quote Originally Posted by gullygaza View Post
    you're saying you don't find this on etpro-servers? you simply mentioned nearly every motivation to play that game, except wars/scrims/competition

    vsp knows which team won..
    Nice, you've read the whole thread, since that post is quite old... that post was about 'it's not true that with the new rating system nobody will revive anymore, etc.' I just pointed out that not everyone plays for rate.
    Why I said 'average non-etpro servers' then? Just because we were talking about rating, and on etpro servers nobody rates as far as I know. Not for other reasons. (And maybe since I used to play much (actually only) etpro in the past (but not officials) I am still biased )

    If you give a higher score to players in the winning team, then everyone will try to join the stronger team and leave the noobs, in general nobody wants to lose score because of someone else, unless they are their 'real' teammates (meaning not just public randoms). This happens with fragging too, I know, but if rating is individual then you have to rate individual skill.

    and objectives give xp, so they are counted as well.

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