I like how you quoted my obvious answer which was explanation to your question and then you post it's obvious. Coming back to your point. Did I ever said, ping is not related to performance? My statement was very clear. Ping is not a reliable factor in 'rating/stats' because ping can be affected by many things.
Ping can be affected by many factors:
1. Player modem in itself.
2. Player router
3. Player ISP
4. Player location
5. Player packet loss.
etc etc
Then comes data center routing, set up, bandwidth, peering, network providers, etc. For you, "ping is not reliable factor in rating" could be massive overstatement but for me it's but obvious statement because I know how many thing's can affect the ping. You don't really need to be an experienced admin or certified network engineer to see this.
Why do you think EA multimillion gaming company doesn't include ping in there stats? http://bfbcs.com/ They can show your each weapon accuracy, kills, death, etc but not ping? The fact is even they know ping is not reliable factor when it comes to 'stats' or 'rating'.
Just to show you one of many basic example of how your home router affects the ping and packet loss. Many routers comes with setting of high TCP and UDP timeouts and low max connection limit. Once you start p2p sharing and create 500 connections, they will remain alive in router until timeout. Now lets say downloading is over on p2p but you start playing ET and if your router has low RAM and bad settings, you will see throttling on speed and higher latency then avg of what you get. Most of the kids don't understand how network, router, p2p, etc works and then it starts, oh I have 10Mbs download speed and still lag!!!! Well fact is they have more then 15% packet loss on there router itself.. in that cases even God can't help. This is just basic example.
Now if you go to data center networking, it works on peering, hops, switches, configuration, etc etc. ISP YYY from country B will have nice ping to datacenter A in country C but country X with ISP ABC will have pathetic ping and at the same time ISP XYZ from same country X will have nice ping. Why? Peering from ISP XYZ is bad to datacenter A or vice versa. It could be ISP issue, Hub issue, BW issue, line issue, etc etc. We are not at all considering here the things which player or any admin can fix.
Player A with ping 150 with 2% packet loss can play way better then the player B with 75 ping and 20-40% packet loss. More or less sometimes with high packet loss players are hard to hit because they start warping. So here player A is at loss cos he can't shoot player B cos of his shitty packet loss which results in warping.
Sometimes data center choose different path for peering i.e. it increases hop from US to Asia which results in less packet loss but little higher latency. In UDP you can deal with latency but if packet or snapshot is lossed, it's gone and you can't get it back.
Less ping with high packet loss = Major issue.
Avg ping with no or negligible packet loss = No issue.
High ping with no packet loss = Minimal issue cos of latency but if you are receiving all snapshots, all is good.
High ping with high packet loss = Results in admin kick.
I tried to explain you very basic things and if you still consider ping should be in add in rating calculation, you are free to believe what you want. Fact will remain same. It's not added since years and I don't think any decent coder will because any person who knows how latency is calculated and how many factors can effect it will tell ping is not reliable factor in stats. Show me any popular FPS gaming stats processing website where ping is added? As of yet, I haven't seen any for ET, COD series or BF series. There is a reason why it's not added.
If you don't believe what I said, my friend Google is your friend.
@undefetable - You play from across the globe i.e. from Asia(India) on US server. What do you expect? 100 ping? Please don't tell me about the quality of your ISP (Airtel) in Delhi because I know very well how it is.Speed and quality both sucks for airtel.





Speed and quality both sucks for airtel.





