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  1. #1
    Spamming the boards! Jemstar's Avatar
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    dyno timer lua???

    now that we go lua loading scripts I need one that works!! Does any one know where I can find a ready to go Dynamite counter that will work..i.e displays image of dyno on screen and a countdown clock to explosion?

    The ones i have tried dont seem to do anything

    running nq1.2.9_b6

    Thanks,
    Jem.

  2. #2
    Spamming the boards! Dragonji's Avatar
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    Quote Originally Posted by Jemstar View Post
    i.e displays image of dyno on screen and a countdown clock to explosion?
    There are only simple ones, with text notification only AFAIK.

    Here you go:
    http://nitmod.com/downloads/lua/dynamite_counter.lua

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  3. #3
    Spamming the boards! Jemstar's Avatar
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    Thanks Dragon, I hav tried this one and nothing prints to screen, is there some script I need to edit? I tried puting "nq" in:

    if et.trap_Cvar_Get("gamename") == "etpro" then
    CHAT = "b 8"
    POPUP = "etpro"
    else
    CHAT = "chat"
    POPUP = "nq"

    But still nothing, also tried CHAT = "b 32"

    I am new to all this but was hoping it would work perfectly first time lol

    Jem.

  4. #4
    Spamming the boards! Dragonji's Avatar
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    Well, I asked on N!tmod forums, but nobody responded. Anyway, I'm sure I've seen the dynocounter script working on NQ servers.

    Maybe try with the original one by Necromancer?
    http://gs2175.fastdl.de/Lua/dynamitecounter.lua

    There is a part:
    Code:
    if et.trap_Cvar_Get("gamename") == "etpro" then
    	CHAT = "b 8"
    	POPUP = "etpro" 
    else 
    	CHAT = "chat" 
    	POPUP = "etpub"
    Perhaps the script will work when you change "etpub" to "nq", but I didn't test it.

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  5. #5
    Community manager Shagileo's Avatar
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    I know ETNam has got a dyna counter displaying in the HUD area - but you have to ask the dev team for further assistance:
    www.etnam.org

  6. #6
    Spamming the boards! Jemstar's Avatar
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    Thanks guys for replies!! Have necromancers and the one above, tried various combinations of where to print and what game type. Atm it loads fully i.e. when type /lua_status it shows as loaded with mod name(previously loaded but with no mod name) so feel are getting closer. Will keep playing around with it...I'm determined lol!!
    Thanks again for the advice/feedback..sure it will be something real simple in the end!!

  7. #7
    Spamming the boards! Jemstar's Avatar
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    Back Again!!

    The Vetinari's dynamite.lua loads fully just doesnt print messages: Vetinari's dynamite.lua version 1.0 activated...

    have tried all these:

    dynamite.lua

    This is a server side dynamite timer script. The messages will be sent to all clients who enabled the messages. The default of sending / not sending the timer messages are set by the server admin, see the cl_default setting in the script.

    A client can set it's default (on/off) by setting +setu v_dynatimer 1 or +setu v_dynatimer 0 as command line argument for et ... or with the \setu v_dynatimer 1/0 command... but that will not (de-)activate immediately

    Timers can be enabled for the current connection with the client command \dynatimer 1 or disabled with \dynatimer 0.

    From wolfwiki.

    If i try /dynatimer 1 or \dynatimer 1, I get message unkown cmd! Do I need to set up a lua command to activate the script?

    No not all that important but would really like it to work dam it!!! lol

    Thanks for any input!!

    Jem.
    Last edited by Jemstar; 23-07-2011 at 14:07.

  8. #8
    Spamming the boards! Jemstar's Avatar
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    LOL Woohoo I got necromancer's to work finally!!!! Thanks dragon and shagileo for your inputs, tried so many things was about to give up then the dam thing works!!!

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