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  1. #1
    Spamming the boards! Jemstar's Avatar
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    Apr 2011
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    jemxs
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    http://steamcommunity.com/profiles/76561198053307056/
    Clan
    |*BS*|BloodSquadClan

    Help Getting Lua started

    Now to get lua working on my new mod, have placed files as per instal guide, my start up script is:

    ./etded +set fs_game nq +set net_ip $GAME_IP +exec server.cfg +set fs_homepath $GAME_HOME +set fs_basepath $GAME_HOME +set sv_maxclients $SLOTS $EXTRA_OPTIONS

    What I querying is if in the etded it needs to point to the 5.1 lib file atm it is:

    #!/bin/sh
    # Needed to make symlinks/shortcuts work.
    # the binaries must run with correct working directory
    cd "/home/clanbot/te/"
    export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:.
    exec ./etded.x86 "$@"

    So is pointing to etded.x86 which I assume is wrong, this is how gameservers left it, hav asked them to check if correct, they say to reinstal the server may fix issue.But before i do that as is running really well atm - other than lua.

    When in console, if I type /nqhelp lua_status I just get an off white line across the screen.

    In my noquarter.cfg I have:

    set lua_modules "dpscripts/dynamite_counter.lua"
    As per the instal guide.

    If anyone can tell me what I'm doing wrong it would be very appreciated.

    Thanks,
    Jem.

  2. #2

  3. #3
    Spamming the boards! Jemstar's Avatar
    Join Date
    Apr 2011
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    jemxs
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    http://steamcommunity.com/profiles/76561198053307056/
    Clan
    |*BS*|BloodSquadClan
    hey daredevil,

    /et/8.2.121.145:27960/ same place as etded.x86

  4. #4
    Spamming the boards! Jemstar's Avatar
    Join Date
    Apr 2011
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    Country
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    Xfire
    jemxs
    Steam
    http://steamcommunity.com/profiles/76561198053307056/
    Clan
    |*BS*|BloodSquadClan
    nevermind the scripts are loading now!! still dont work but probably the scripts

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