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TB Staff
silEnT Mod version 0.3.3 Released
We have released new version for silEnT mod 0.3.3.
Here is the change log:
Version 0.3.3
Fixed alternative fire bug introduced in 0.3.2.
Version 0.3.2
Readded class awards. They should work now correctly with XP save.
Added possibility for server admins to enable teamhit sounds.
Added flag 8 to g_identOptions. Actions taken based on client identifications are reported in the adminchat.
Added default silEnT watermark.
Fixed: bug with soldier secondary weapon changing to akimbos.
Fixed: fireteam overlay bug.
Fixed: server list server name filter bug/crash.
Fixed: bug in the TDM timebar.
Fixed: Some bugs with the win probabilities. Not in algorithms, but with the calls to calculate them.
Fixed: Weapon on class change go empty clip and change weapon
Fixed: No hitsound on enemy with mortar
Fixed: grenades, arty etc - not hitsound
Fixed: g_classWeapons
Fixed: RCON output for !help usersearch
Fixed: knife bug
Fixed: say_teamnl working with muted players[/list]
Removed: Active Team Balance.
Removed: g_teamForceBalance_playerrating.
Removed: !balance admin command.
The g_XPSave flag 8 will no longer kick guidless players for duplicates.
The !howfair command now uses K/D determining fairness.
Possibilities for invalid kicks for spoofed client identification reduced.
Download: http://mygamingtalk.com/forums/topic...t-release-033/
We strongly recommend to update your servers from 0.3.1 to 0.3.3. Please report any issue/bugs on our tracker.
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