Improvements to the Console
Code Alignments
Fix to an obo bug in the console history recall code
Fix to (static!) buffer overflow in renderer (from Thilo Schulz)
Fix the Mouse Getting Stuck in ET when Minimizing or using the Task Manager
Fix The engine does not truncate oversize servercommands. trap_SendServerCommand() to a client of over 1022 bytes will crash the client.
Fix typo in the engine RTCW and W:ET engine source at \\win32\\qgl.c
Fix wwwdl overflow exploit
Fix confusion of cgame and renderer entity array bounds (Tr3B)
Optimise VectorNormalize functions