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					MAP golddays_v4.pk3 and waypoints
				
				
						
							
							
						
						
							
						
				
					
						
							golddays_v4.jpg262golddays_v4_cc_thumb.jpg262golddays_v41_thumb.jpg262golddays_v42_thumb.jpg262golddays_v43_thumb.jpg
 Author        : die die
Email address    : rasmuss99 at yahoo.com
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 Map Information
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Game        : Return to Castle Wolfenstein: Enemy Territory
Title        : golddays
Filename    : golddays_v4.pk3
Release date    
v2              : 2006-01-04
v3              : 2006-15-02
v4              : 2006-09-11
Program        : Gtkradiant 1.4
Build time     : about  1 week,another week for the final
Compile time    : 25 min with the built in compiler, 8 min for v3 with the newest q3map2
                : full compile on v3 1 hour 30 mins
                : full compile on v4 40 mins
Compile machine    : AMD 64 xp3200, 1500mb ram,x800 gto
compile machine v4: amd 64 x2 xp4400 4 gig ram x800 gto
Installation    : Place the golddays_v4.pk3 to your etmain folder, select it from the multiplayer->create server menu or
                  bring down the console and type: map golddays_v4
 
-------------------------------------------------
 Info!
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#. Version BETA 1 info:
    my first map is done, well the beta is done.
    BETA 1, is as ready as i can do it right now, so i am looking for bugs, misses and gameplay issues in this release.
    Please report any bugs or if you have ideas on how to improve the map to rasmuss99@yahoo.com
#. Version B2-B3 info:
        too long ago to remeber
#. Version v1 info:
        finaly got back into mapping and spent a week fixing my first map, so i can get on with more maps
        might release V2 of this map if its needed
#. Version v2 info:
        after a hasty release of v1 and to little sleep..i found out i had some texture problems
#. Version v3 info:
        loads of small bugfixes,doors open both ways now.the tunnel has been fixed..it looks less impressive,
        but its better on the fps.secret weapon removed,
                     
#. Version v4 info:
        fixed the mine issue
 
#. Objectives
    : Get/Defend the gold.
    : Build/Destroy the Commandpost.
    : Dynamite/Defend the the door n ladder.
        : Build/dynamite the second entrance to the house
        : Build/destroy the sniper tower
        : Build/destroy the the allied basement wall
-------------------------------------------------
 Special thanks and Credits to:
-------------------------------------------------
Drakir for prefabs n some scripts
Bubba for prefabs
tbh Bloodwire for some scripts
everyone at the sd forum http://www.splashdamage.com/
sd for compost n misc texture and making this incredible game
everyone thats not a noob at arctic warfare server 129.242.80.58
http://www.student.uit.no/~paalde/games/aw/forums.php
https://hoj-clan.fr/Maps%20+Waypoint...0waypoints.rar
						
					 
					
				 
			 
			
			
		 
	 
		
	
 
		
		
		
	
 
	
	
	
	
	
	
	
	
	
	
	
	
		
		
			
				
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