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  1. #1
    Here I am! Sage's Avatar
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    May 2015
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    SM Mapping

    [MAP] Arta B1 - Released

    Hey,

    A new map by SM-Mapping - Sage and Pegazus!

    Over a years exclusive testing and four versions later it is time to unleash this great map. We are releasing this as Beta 1 version, but it feels like final. The Download comes with fully featured advanced Omibot waypoints!

    Story:

    After the attack at Capuzzo Airport, the Axis engineers have moved their engineering project to an underground base in Arta, Greece. With the surrender of the Italian government, the German forces are most likely to withdraw to the north and carry on their super plane project in mainland Germany. This is the last chance for Allies to stop the Axis super plane project. If Allies lose this battle then Luftwaffe will dominate the skies once again.


    Objective for attacking team:

    Allies:
    1] Cross the Bridge.
    2] Breach the Underground Base Main Door.
    3] Destroy the Plane Prototype.
    4] Destroy the Jet Engine Prototype.
    5] Steal their Project Files! Use the Command Post to transmit it.
    6] Establish a Command Post.
    7] *Secondary* Destroy the Generator to cut power from Dam sidedoor.
    8] *Secondary* Blow a secondary route through an Air Inlet.
    9] *Secondary* Construct an Assault Ramp to weaken Axis Choke point.


    Screenshots:









    Full Readme:

    Code:
    //===================================================================================================>>>
    // Mapname : Arta B1
    // BSPname : arta
    // Released: February 2018
    // Version : First Beta (Fourth Version)
    //
    // Map made by: -SSF-Sage and Pegazus from SM-Mapping
    //
    // Contact Sage	  	: ssf.sage at gmail dot com 	 //-SSF-Sage @ splashdamage.com/forums (prefered)
    // Contact Pegazus	: Pegazus   @ splashdamage.com/forums
    // SM-Mapping site:  *Not active*
    //===================================================================================================>>>
    
    
    Please contact us for any feedback, suggestions, constructive critisism, bug report etc.
    
    =======================================================
    
    Story:
    
    
    After the attack at Capuzzo Airport, the Axis engineers have moved their engineering project to an underground base in Arta, Greece. With the surrender of the Italian government, the German forces are most likely to withdraw to the north and carry on their super plane project in mainland Germany. This is the last chance for Allies to stop the Axis super plane project. If Allies lose this battle then Luftwaffe will dominate the skies once again.
    
    =======================================================
    
    Objectives:
    
    
    	Allies:
    		1] Cross the Bridge.
    		2] Breach the Underground Base Main Door.
    		3] Destroy the Plane Prototype.
    		4] Destroy the Jet Engine Prototype.
    		5] Steal their Project Files! Use the Command Post to transmit it.
    		6] Establish a Command Post.
    		7] *Secondary* Destroy the Generator to cut power from Dam sidedoor.
    		8] *Secondary* Blow a secondary route through an Air Inlet.
    		9] *Secondary* Construct an Assault Ramp to weaken Axis Choke point.
    
    
    	Axis:
    		1] Prevent the Allies from crossing the Bridge.
    		2] Prevent the Allies from entering the Underground Base.
    		3] Protect the Plane Prototype.
    		4] Protect the Jet Engine Prototype.
    		5] Protect the Project Files. Do not let them Transmit it!
    		6] Prevent Allies from establishing a Command Post.
    		7] *Secondary* Don't let them destroy Generator to cut power from Dam sidedoor.
    		8] *Secondary* Stop them from entering the Base through an Air Inlet.
    		9] *Secondary* Don't let them construct an Assault Ramp.
    
    
    
    =======================================================
    
    Disclaimer:
    	
    	We can not be held responsible for anything.
    
    =======================================================
    
    Credits:
    
    
    One or more textures on this map have been created with images from Textures.com. These images may not be redistributed by default. Please visit www.textures.com for more information.
    
    Avoc
    	For a flower and a crate texture
    
    Rayban
    	For an alpha tree texture
    
    
    =======================================================
    
    Map testing:
    
    //////Big thanks to testing
    ///We owe you guys for all the help, testing and feedback!
    
    
    Members and players from:
    
    
     {WeB} Clan
     http://webclan.freeforums.org/
    
     UJE Clan
     http://www.ujeclan.com/
    
     Ets| Community
     http://enemyterritory-stuff.net/
    
    
    Special thanks to:
    
    
     GANG$TA     from     {WeB}  Clan
    
     Dogster     from     {WeB}  Clan
    
     Niek        from     [UJE]  Clan
    
     Kate        from     Ets|   Community
    
    
    =======================================================
    Installation:
    
    	Put the pk3 file into your Etmain folder.
    
    
    Uninstallation:
    
    	Delete the pk3 file from your Etmain folder.
    =====================================================
    
    
    Changelog:
    
    Second test:
    
    	-Axis First Spawn moved closer to River
    	-Side route to the hill with an assault ramp
    	-CP on the hill
    	-Documents inside the base, transmit with CP
    	-Remove third prototype dynomiteable
    	-Objective info stuff
    
    Third Test:
    
    	-Added a generator at dam to limit using the dam side entrance. Destroying generator opens the door.
    	-Added door to block Allies from using base entrance near Axis spawn
    	-Allies capture spawn 1 spline earlier
    	-Warnings when entering base/dam
    	-Bug fixes
    	-Details

    View map & download incl. waypoints

  2. #2
    Made his way [twt]thunder's Avatar
    Join Date
    Nov 2013
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    Norway
    extreme work as always!
    will you be joining the mapping comp too?
    http://www.thewolfteam.org/
    a place for mappers and modders
    we are NOT a clan, just an comunity

  3. #3
    Manager JoNny's Avatar
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    Mar 2011
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    Xfire
    dssjonny
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    JoNny#4432
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    -TB#
    Looks great! Hope to see it on more servers from now on
    Also posted on the homepage.

    /JoNny

  4. #4
    Here I am! Sage's Avatar
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    Thanks for the link Jonny!

    Quote Originally Posted by [twt]thunder View Post
    extreme work as always!
    will you be joining the mapping comp too?
    The competition probably does not allow Cooperation? I have another project with Pegazus going on. But if not, then I might not have time to join now as life has other stuff too.

  5. #5
    Like I said on SD forum, a very nice map!
    Regarding the competition, as another participant speaking, I have no objections to a coop entering. Depending on the RL situations, mapping by a deadline is probably going to be quite tough anyway. Personally, I'd say if you two have no struggle splitting the prize (should you win), then why not.
    But this is ultimately up to the judges.

  6. #6
    Made his way [twt]thunder's Avatar
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    Nov 2013
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    Norway
    dont see any problems with coop, just have to talk a bit with the other judges
    http://www.thewolfteam.org/
    a place for mappers and modders
    we are NOT a clan, just an comunity

  7. #7
    Spamming the boards! Ray's Avatar
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    Oct 2010
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    Quote Originally Posted by Sage View Post



    The competition probably does not allow Cooperation? I have another project with Pegazus going on. But if not, then I might not have time to join now as life has other stuff too.
    Hi Sage
    Co-operation for map competition is ok.

  8. #8
    Made his way [twt]thunder's Avatar
    Join Date
    Nov 2013
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    Norway
    so join in
    http://www.thewolfteam.org/
    a place for mappers and modders
    we are NOT a clan, just an comunity

  9. #9
    Made his way M.I.T's Avatar
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    Nov 2015
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    Belgium
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    ETc|
    Great map

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