Quote Originally Posted by Dragon View Post
set d41 "set g_gametype 2; map <mapname_here> ; set nextmap vstr d42"
set d42 "set g_gametype 2; map <mapname_here> ; set nextmap vstr d43"
set d43 "set g_gametype 2; map <mapname_here> ; set nextmap vstr d44"
set d44 "set g_gametype 2; map <mapname_here> ; set nextmap vstr d45" <- (if you want to end mapcycle you have to end the loop, in the last one map you have to write set nextmap vstr d1).

...and so on.
Ok So where you put this map at in jaymod.cfg file or ETmain file?