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				TB Staff
			
			
			
			
			
			
				
			
			 
			
				
				
				
				
				
					    
				
			
		 
		
			
				
				
						
						
				
					
						
							Those maps have a *.campaign file in there scripts/ folder.
You have 2 options, 
- remove the campaign file from that pk3. 
- Or (the better option) create a pk3 which contains those files, and put it in the mod folder.
So just a zip renamed to pk3, which has in it the *.campaign files from those pk3's in a script/ folder.
Same structure, just bundled in one pk3.
Ah its many years ago I made this, but I am pretty sure this is the reason. I recall there can be some other circumstances leading to this, but they had been very seldom.
						
					 
					
				 
			 
			
			
			
			
		 
	 
		
	
 
		
		
		
	
 
	
	
	
	
	
	
	
	
	
	
	
	
		
		
			
				
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