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Here I am!
True, ETNam does not use default ET hitboxes by... default. But server admin can apply them via server.cfg.
SOURCE: "ETNAM DOCUMENTATION"
Name
g_hitboxes [integer]
Default
g_hitboxes “31”
Description
This is a bitflag cvar that currently supports the following flags:
1 Lower the standing player's body hitbox to the shoulders.
2 Lower the crouching player's body hitbox to the shoulders.
4 Lower the wounded player's body hitbox to a reasonable height.
8 Lower the prone player's body hitbox to a reasonable height.
16 Lower the playdead player's body hitbox to a reasonable height.
NOTE:
Set it to “0” to use the original hitboxes from ET.
See Also
> g_realHead
____________
Name
g_realHead [0|1]
Default
g_realHead "1"
Description
Head hit-box position.
Available options are:
0 Original ET head hit-box position.
1 Server tracks the animations, the head hit-box will follow and match the player model exactly.
Set this to “0” to disable it.
See Also
> g_hitboxes
greets
Last edited by B0RG; 16-03-2011 at 16:45.
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