Quote Originally Posted by dtec7 View Post
These actually matter for rating? Thought it was only about rating and ppm compared to other peoples rating and ppm.

About the session, yea the avg ppm is the reason I got minus but might also be affected by the fact that TB was temporarily down during that time and it got back up during the map, the map was 30min but TB only tracked 19mins (just saying don't take it as whine or complaining).
It's not the way we're doing it but it's a good compare. Always check out the rating / ppm of the second best player, that's how i do it and get less deaths than time got minutes + (depends on rating) get a multiplier of the time in kills

We're very sorry about the downtime we had a few days ago, but it concerned every player playing in this time, so we can not consider a single player.

Quote Originally Posted by Seaulone View Post
I think the top/top percentage (10-15%?) of players on a server should get at least + if not a neutral 0 (how much based on average rating, ppms etc - or some clever way :p). Someone could be top on e.g sKy-e and be say 1.5x ppm of average compared to the same person going on FA1 and getting 2-3x average ppm and they'd get more rate on FA and may even lose rate on sKy-e. It seems if I get a little over 2x average PPM I will always get a +, REGARDLESS of anything else. Someone shouldn't lose rating being top killer/xp gain on say NBS because they only got 1.4x average ppm...
It depends on average rating, might be that sky-e has more visitors with a high rating in the time you rated than fa#2 got, which is currently always full of players with lower rating (that's the reason why raters visit fa#2).