This version is not network compatible with the previous versions. In this release we focussed on fixing stuff. This should make the game a little bit more stable, we still have a long way to go

New features:

Version check, when we release a new version you will be notified in the main menu
Obituaries ! (SomeDude was killed.) Experimental, I'm open to changes.
Votes have now sounds.
support for MOTD's (message of the day) on servers, so server admin can advertise their forums, etc

Fixes:

-Fixed a possible divide by zero which could result in a client crash
-The forest map is playable again
-Now a wrongly set g_limbotime value will not crash the server
-TitaN655 fixed the ingame notes
-All maps now have a default wait time of 20 seconds, so you have time enough to check the scoreboard.
-When g_limbotime was lower or equal to (sv_fps/1000) you couldn't respawn, now it cannot be set lower.
-Notebook was missing
-Restart server immediatly when its empty don't wait 5 seconds, because this resulted in AI script errors
-Mission failed now restarts the map and doesn't fade to black
-Master server has now a hostname (I bought rtcwcoop.com yay!), I also made sure that the IP's in your config files are replaced by this hostname, this should also fix the empty serverbrowser issues on some clients
-Cleanup in serverinfo cvars
-When a server is spawned bots are removed first.
-Challenge is reset when a client disconnects
-Don't call GAME_CLIENT_DISCONNECT when a client reconnects.
-Some memory cleanups when clients disconnect
-MAN-AT-ARMS fixed the fog, great !
-Cinematics are completely removed in crypt1 and church
-Maxlives maxlives fixes (restart map if everyone is dead), also updated the HUD for this

» Source : bzzwolfsp & SplashDamage
» SupportRTCW bug reports & news
» Version 0.9.2 : November 9th 2012.