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  1. #1
    Spamming the boards! HellfiG's Avatar
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    Bug on silent servers vs tb

    http://et.trackbase.net/index.php?mo...o&idx=42737389
    I was testing for the first time that Silent-mod-gun: pssh.
    That gun is way to strong. It's a overpowered et gun.
    Not so much spread. 40 bullets in a round. Shoots like it is an smg.

    Anyway if you go to that link you see that trackbase recorded 52 kill, which is actually 100% correct.
    But I did approximate 2hs/kill.
    you would think I would get high tsp. Obviously it wasn't.
    So I went to look to guys who own the shit out of me with that gun, and they all receive low ppm-tsp.

    Am I correct to say that, that gun isn't a part of tsp's calculation?
    I know I'm correct. Would have gotten myself some + again.

    Anyway: can you guys fix it? Or would it mess up all tsp-calculation methods?


    Regards,

    Glenn

    btw: I can drop the demo, to let you see that would have gotten myself plenty of ppm (for tsp).

    Edit: or isn't it maybe registered as a light weapon?
    For what I've seen, only headshots from light weapons are a part from the tsp formula.
    Last edited by HellfiG; 8-06-2012 at 16:46.

  2. #2
    Spamming the boards! MiLkZz's Avatar
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    That gun resembles the sten2 a lot, you know the one without overheating.

    I don't play silent often, almost never used that gun. But I thought it was only
    powerful close range and not that good far range. I can be mistaken though.

    And because the gun is so powerful, it could be that the TSP calculations is different
    from the one for the mp-40/thompson. Again only guessing here :p. But I thought the
    sten had a different calculation too, because it is easier to get hs with it.

    ps.: the way I rate, 52 kills in 15 min at supply ain't a lot reserve for +27 TSP :p
    But yea I think with a mp-40 depending on your accuracy and damage given you
    should have gotten like + .02-.03 TSP
    Last edited by MiLkZz; 8-06-2012 at 19:40.

  3. #3
    Spamming the boards! Dookie's Avatar
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    ive disabled it from my server, didnt like it at all, totally unnecessary weapon if im being asked :/

  4. #4
    Here I am! [FBY]obituary's Avatar
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    [FBY]
    Quote Originally Posted by HellfiG View Post
    http://et.trackbase.net/index.php?mo...o&idx=42737389
    I was testing for the first time that Silent-mod-gun: pssh.
    That gun is way to strong. It's a overpowered et gun.
    Not so much spread. 40 bullets in a round. Shoots like it is an smg.
    .
    If you look in the silent.cfg you will see that the damage assigned to this weapon is only 19 points by default. The thompson and mp40 are 18 as usual. So I would respectfully disagree that it is overpowered.

    However some admins use this as a fun weapon and increase the damage, so you may have been on a modified server.

  5. #5
    Spamming the boards! Dookie's Avatar
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    Quote Originally Posted by [FBY]obituary View Post
    If you look in the silent.cfg you will see that the damage assigned to this weapon is only 19 points by default. The thompson and mp40 are 18 as usual. So I would respectfully disagree that it is overpowered.

    However some admins use this as a fun weapon and increase the damage, so you may have been on a modified server.
    thats correct, servers using such a weapon arent surely about a skill of players, probably sum kind of fun servers, so they maybe also increased damage of that weapon like FBY guy said, so, cuz at the 1st time, while I had it enabled on my server, until ive figured out how to delete , it wasnt been overpowered by default.

  6. #6
    Spamming the boards! HellfiG's Avatar
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    It is overpowered because:.
    1) more damage, even if it's 1
    2) It's more accurate. Sure you can bring me the config stats of it?
    = it has less bullet spread. Put wallmark 'long' on, shoot against a wall from 10 metres. And compare it with usual smg.
    but by Playing with I know it's sten-like accuracy. But sten is even more accurate.
    3) 40 bullets in 1 round.

    ps: I like that gun. Not that I want to see it removed! that wasn't my intention. It's just the best gun in whole et.

    But this wasn't what this topic is about.
    That gun is bugged for tsp.
    Or it isn't bugged. Therefore it doesn't belong in the category smg, where headshots do count for your tsp.

    Any tb'er can respond on this?

  7. #7
    Developer giriel's Avatar
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    Srry guys for the late response, am quite busy at the moment.
    So momentarily there are 2 systems working :
    1) the one with TSP connecting every few minutes
    2) the one where the server sends data to us

    In the first system all the weapons that are different from the ones in standard ET are counted as a heavy weapon, so no headshots are considered.
    The second system does count the weapons as a light weapon with headshots and so forth.

    I hope that made it clear

    When I'm back both systems will be merged and perhaps special rules will be applied for the different weapons, that isn't decided yet.

  8. #8
    Spamming the boards! HellfiG's Avatar
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    Indd, that explained the low tsp-ppms.

  9. #9
    Spamming the boards! HellfiG's Avatar
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    Another bug?
    Or am I just not used anymore to old system servers?
    REAL stats (have demo too if you want it):

    >>> Map: bremen_b2

    Overall stats for: cTRL-Exeve. (0 Rounds)

    Weapon Acrcy Hits/Atts Kills Deaths Headshots
    -------------------------------------------------
    MP-40 : 43.2 302/699 32 1 50
    Thompson : 51.1 48/94 7 3 8
    Grenade : 123.1 16/13 5 1
    Syringe : 78.6 11/14 0 0
    MG-42 Gun: 0 1 0
    PPSh-41 : 0 3 0

    Damage Given: 7738 Team Damage Given: 0
    Damage Recvd: 4230 Team Damage Recvd: 0

    Rank: Oberst (11397 XP)
    Skills Level/Points
    ---------------------------
    Battle Sense 4 (2749)
    Engineering 1 (20/50)
    First Aid 4 (1011)
    Signals 4 (215)
    Light Weapons 4 (7370)
    Heavy Weapons 0 (8/20)
    Covert Ops 1 (24/50)

    TEAM Player Kll Dth Sui TK Eff GP DG DR TDG TDR Score
    --------------------------------------------------------------------------
    Axis DoG|MaEsTrooO 27 29 0 0 48 32 5363 4636 0 0 50154
    Axis ******** 27 21 2 0 56 15 5161 3098 0 0 48269
    Axis Nuclear TaN 4 1 0 0 80 7 402 175 0 0 40225
    Axis Elmagnifico 21 29 1 0 42 23 4068 6395 0 0 25105
    Axis latent 38 19 1 0 66 15 6729 4336 0 0 24051
    Axis cTRL-Exeve. 44 10 1 0 81 38 7738 4230 0 0 11397
    Axis jagheterMatt 1 3 0 0 25 6 310 490 0 0 11197
    Axis NIKE 23 19 1 0 54 25 4264 3081 0 0 6176
    Axis bumsenayer 12 23 0 0 34 3 1744 4627 0 0 4129
    Axis VAE VICTIS 8 25 0 0 24 10 1521 3688 0 0 2199
    Axis Ale(Brasil) 10 8 0 0 55 5 2064 1308 0 0 386
    --------------------------------------------------------------------------
    Axis Totals 215 187 6 0 53 179 39364 36064 0 0 394

    TEAM Player Kll Dth Sui TK Eff GP DG DR TDG TDR Score
    --------------------------------------------------------------------------
    Allies Boba Fett 14 17 0 0 45 10 3262 2846 0 0 79149
    Allies redy.SCHLAND! 19 33 2 0 36 102 4069 6008 0 0 59203
    Allies chaos[id] 18 15 0 0 54 19 3539 3225 0 0 54141
    Allies jhva< 21 15 0 0 58 62 3750 4003 0 0 33660
    Allies PGR|Lobodeserti 4 17 0 0 19 11 766 3221 0 0 24696
    Allies aaaa 4 28 0 0 12 6 1595 4804 0 0 23240
    Allies 12 - The return 9 28 1 0 24 12 3144 4343 0 0 19093
    Allies TigerWinter 34 21 1 0 61 6 4850 3416 0 0 13818
    Allies DzwiedzPl 11 22 4 0 33 0 1900 3353 0 0 5171
    Allies =F|A=Peter- 32 10 0 0 76 20 5040 3319 0 0 2991
    Allies J.Rambo 0 1 0 0 0 0 90 156 0 0 1427
    Allies WorlockChile 21 26 0 0 44 5 3745 4095 0 0 890
    --------------------------------------------------------------------------
    Allies Totals 187 233 8 0 44 253 35750 42789 0 0 440



    Stats recorded: 01:35:18 (16 Jun 2012)


    Recorded stats by tb:
    http://et.trackbase.net/index.php?mo...o&idx=43119480

    When I actually rate, I hate it to lose that much just because it isn't recorded well.

    Question: Is it a silent bug?
    Or just the 'old' way of tracking people gained tsp-ppm, that obviously isn't that accurate?

  10. #10
    Developer giriel's Avatar
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    Nope not a bug, the tracker failed to connect after the time you reached 31/6.
    You could see it as a flaw that at the moment there is not yet a system that takes into account the possibility of the tracker not being able to connect anymore and as such you lose for example the last 5 minutes of a map.
    I'll add that to my list of todos.

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