At the moment it does not yet fix the problem with unfair teams.
But we are planing to change that situation.
At the moment it does not yet fix the problem with unfair teams.
But we are planing to change that situation.
well i think you shouldn t....its the job of the admins on their server to keep teams fair...unfair teams shouldnt influence rating...my opinion..
He's meaning this:
When your rating is compared to your team it makes teamstacking and teamhopping useless from the rating point of view. If you rate with high raters on your team it's gonna be harder to get positive results than on the low rate team.
From the original "new rating method" topic:
I completely agree with this, like it's been said on the other forum aswell. Almost without an exception defending team makes more damage in total than the attacking one so this should be definitely considered too.Originally Posted by testforecho
Gotta disagree, not every admin/server care about that as much... what about situations if there arent any admins online? So those high raters can still join all the same team and get high rating with a unfair way?
I think both admins and the ranksystem need to do something.
Thanks,
Risk'Oldirty?
Don't see many admins doing their job than xd.
But great system guys, I like it and yes I agree with only look at the players team, not enemy team.
This topic cleared a lot of things for me . Seems a pretty fair system, although I don't find the top TSP players the most 'skilled' yet.
But it is close and perfection doesn't exist. So really like this rate system.
Kind Regards,
JoNny:]
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