
 Originally Posted by 
Rudi
					
				 
				It's not weird. The issue is that et-sdl-sound (I will assume you're using this..) only supports certain checksums of the game binaries.
You should simply edit /etc/hosts and point etmaster.idsoftware.com to Paul's IP, as listed on the third method at 
etmaster.net.
 
			
		 
	 
 
Ahh yea ive checked up on that to
this is what i will do to , ive checked to source code
	Code:
	case 0x6ab49f82:		
version = "ET 2.60b";		
writeJump((void *) 0x08188250, (void *) SNDDMA_Init);		writeJump((void *) 0x08188840, (void *) SNDDMA_GetDMAPos);		writeJump((void *) 0x081888d0, (void *) SNDDMA_Shutdown);		writeJump((void *) 0x081888f0, (void *) SNDDMA_BeginPainting);		writeJump((void *) 0x081888e0, (void *) SNDDMA_Submit);		_Cvar_Get = (cvar_t* (*) (const char *, const char *, int)) 0x08073bb0;		dma = (dma_t *) 0x0926d3a4;		break;
 Where 0x6ab49f82 is the original 2.60b
and 0xC2B1350C is the modded 2.60b
Think with abit tinkering i can compile it to include the modded file, if someone else but me want the recompiled sound fix let me know