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Thread: Servers bugs

  1. #31
    Spamming the boards! Dupstep's Avatar
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    Quote Originally Posted by giriel View Post
    No script is used, written in C, C++.
    It is partially based upon the source code.
    But we don't want everything of ET only the parts we really need.
    And some additional functionality to work with the trackbase systems.
    All in all a very interesting project and I'm happy to have done it
    Glad to see people to be happy of their coding work,well done!
    I guess you hooked with the game module as tb_qgame.so ? like enhmod has.
    Like change data types (example: static float goes to float,so it can be manipulated).I guess you worked at g_session
    Good job tough!

  2. #32
    Spamming the boards! [TfL]DeV!L's Avatar
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    i found the problem of cashes...


    its the getstatus.sh from wolffiles....its a great thing but somehow it bans TB ip or something i donno


    i hope we found a solution

    good luck and i wish you all a Happy new Year

  3. #33
    Chief Paul's Avatar
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    Quote Originally Posted by [TfL]DeV!L View Post
    i found the problem of cashes...


    its the getstatus.sh from wolffiles....its a great thing but somehow it bans TB ip or something i donno


    i hope we found a solution

    good luck and i wish you all a Happy new Year
    Nope, we tried and checked with that but that just prevents TB from scanning, it won't activate the crashing mechanism.
    But things are looking good, no crash in 24 hours now


    Quote Originally Posted by Dupstep View Post
    Glad to see people to be happy of their coding work,well done!
    I guess you hooked with the game module as tb_qgame.so ? like enhmod has.
    Like change data types (example: static float goes to float,so it can be manipulated).I guess you worked at g_session
    Good job tough!
    We can't truly unravel our secrets but we do not do something like that, would be too much work and too much overhead

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