papywolf
18-06-2023, 11:21
344345346347348
Author : die die
Email address : rasmuss99 at yahoo.com
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Map Information
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Game : Return to Castle Wolfenstein: Enemy Territory
Title : golddays
Filename : golddays_v4.pk3
Release date
v2 : 2006-01-04
v3 : 2006-15-02
v4 : 2006-09-11
Program : Gtkradiant 1.4
Build time : about 1 week,another week for the final
Compile time : 25 min with the built in compiler, 8 min for v3 with the newest q3map2
: full compile on v3 1 hour 30 mins
: full compile on v4 40 mins
Compile machine : AMD 64 xp3200, 1500mb ram,x800 gto
compile machine v4: amd 64 x2 xp4400 4 gig ram x800 gto
Installation : Place the golddays_v4.pk3 to your etmain folder, select it from the multiplayer->create server menu or
bring down the console and type: map golddays_v4
-------------------------------------------------
Info!
-------------------------------------------------
#. Version BETA 1 info:
my first map is done, well the beta is done.
BETA 1, is as ready as i can do it right now, so i am looking for bugs, misses and gameplay issues in this release.
Please report any bugs or if you have ideas on how to improve the map to rasmuss99@yahoo.com
#. Version B2-B3 info:
too long ago to remeber:P
#. Version v1 info:
finaly got back into mapping and spent a week fixing my first map, so i can get on with more maps:)
might release V2 of this map if its needed
#. Version v2 info:
after a hasty release of v1 and to little sleep..i found out i had some texture problems:(
#. Version v3 info:
loads of small bugfixes,doors open both ways now.the tunnel has been fixed..it looks less impressive,
but its better on the fps.secret weapon removed,
#. Version v4 info:
fixed the mine issue
#. Objectives
: Get/Defend the gold.
: Build/Destroy the Commandpost.
: Dynamite/Defend the the door n ladder.
: Build/dynamite the second entrance to the house
: Build/destroy the sniper tower
: Build/destroy the the allied basement wall
-------------------------------------------------
Special thanks and Credits to:
-------------------------------------------------
Drakir for prefabs n some scripts
Bubba for prefabs
tbh Bloodwire for some scripts
everyone at the sd forum http://www.splashdamage.com/
sd for compost n misc texture and making this incredible game:D
everyone thats not a noob at arctic warfare server 129.242.80.58
http://www.student.uit.no/~paalde/games/aw/forums.php
https://hoj-clan.fr/Maps%20+Waypoints/golddays_v4%20+%20waypoints.rar
Author : die die
Email address : rasmuss99 at yahoo.com
-------------------------------------------------
Map Information
-------------------------------------------------
Game : Return to Castle Wolfenstein: Enemy Territory
Title : golddays
Filename : golddays_v4.pk3
Release date
v2 : 2006-01-04
v3 : 2006-15-02
v4 : 2006-09-11
Program : Gtkradiant 1.4
Build time : about 1 week,another week for the final
Compile time : 25 min with the built in compiler, 8 min for v3 with the newest q3map2
: full compile on v3 1 hour 30 mins
: full compile on v4 40 mins
Compile machine : AMD 64 xp3200, 1500mb ram,x800 gto
compile machine v4: amd 64 x2 xp4400 4 gig ram x800 gto
Installation : Place the golddays_v4.pk3 to your etmain folder, select it from the multiplayer->create server menu or
bring down the console and type: map golddays_v4
-------------------------------------------------
Info!
-------------------------------------------------
#. Version BETA 1 info:
my first map is done, well the beta is done.
BETA 1, is as ready as i can do it right now, so i am looking for bugs, misses and gameplay issues in this release.
Please report any bugs or if you have ideas on how to improve the map to rasmuss99@yahoo.com
#. Version B2-B3 info:
too long ago to remeber:P
#. Version v1 info:
finaly got back into mapping and spent a week fixing my first map, so i can get on with more maps:)
might release V2 of this map if its needed
#. Version v2 info:
after a hasty release of v1 and to little sleep..i found out i had some texture problems:(
#. Version v3 info:
loads of small bugfixes,doors open both ways now.the tunnel has been fixed..it looks less impressive,
but its better on the fps.secret weapon removed,
#. Version v4 info:
fixed the mine issue
#. Objectives
: Get/Defend the gold.
: Build/Destroy the Commandpost.
: Dynamite/Defend the the door n ladder.
: Build/dynamite the second entrance to the house
: Build/destroy the sniper tower
: Build/destroy the the allied basement wall
-------------------------------------------------
Special thanks and Credits to:
-------------------------------------------------
Drakir for prefabs n some scripts
Bubba for prefabs
tbh Bloodwire for some scripts
everyone at the sd forum http://www.splashdamage.com/
sd for compost n misc texture and making this incredible game:D
everyone thats not a noob at arctic warfare server 129.242.80.58
http://www.student.uit.no/~paalde/games/aw/forums.php
https://hoj-clan.fr/Maps%20+Waypoints/golddays_v4%20+%20waypoints.rar