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View Full Version : Map unit_cacheV2.1_final_fixed.pk3 and waypoints



papywolf
14-05-2023, 10:58
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Description:
(the readme file)

*************************************************
*UniT Cache *
*created by d-luX[UniT] formerly StoerFaktoR ;) *
*************************************************

Map layout is roughly based on the Counter-Strike map de_cache created by FMPONE.

Allies Objectives

1.Blow up the safe.
2.Steal the keycard and unlock the gates.
3.Destroy the antenna generator.

Axis Objectives

1.Defend the safe with the keycard.
2.Stop the allies from opening the gates.
3.Build the storagehall barriers and the backyard barriers if needed.
4.Defend the antenna generator and stop the allies from destroying the generator.

Thanks to all and especially the [UniT] Clan for finding bugs and for testing the map.

For critics or suggestions you can find us

Discord : https://discord.gg/7Smm9rqxj3
Teamspeak : ts3.gaming-nerds.de:10000

https://hoj-clan.fr/maps%20no%20omni-bots/unit_cacheV2.1_final_fixed%20+%20waypoints.rar