PDA

View Full Version : silEnT Mod version 0.8.2 Released



Jhonny/Shinobi
12-09-2014, 14:19
The silEnT Mod Team has released a new version of the Silent Mod (http://mygamingtalk.com/forums/topic/3573-silent-mod-release-082/?p=14658) some time ago.

Change log:

Version 0.8.2

Added: g_goatSound server cvar to enable/disable goat sounds on knife kills.
Added: enemy team objective carry indicator (http://mygamingtalk....reen-indicator/ (http://mygamingtalk.com/forums/topic/3165-objective-captured-visual-screen-indicator/)). Use g_misc flag 1024 to enable it on the server and cg_objcarry client cvar to enable it in the HUD.
Fixed: Players carrying objectives are now shown correctly.
Fixed: !useredit was not able to set level higher than 99 when executed as rcon. !setlevel was working correctly.
Fixed: The name of the disguised covert op was not drawn to spectators.
Fixed: The class icon in the crosshair player name to be the current class instead of the latched class.
Fixed: wm_sayPlayerClass now announces the latched class correctly, even when using class swithcer.
Fixed: If map voting was enabled but g_mapVoteFlags 4 was not enabled. It was possible to issue multiple votes by hand using /mapvote command.
Fixed: debriefing screen buttons didn't handle highlight theme parameter properly.
Fixed: The output of finger command didn't show warnings if there were more than 2 in total.
Fixed: UI crash in menu (http://mygamingtalk....rashes-in-menu/ (http://mygamingtalk.com/forums/tracker/issue-242-client-game-crashes-in-menu/))
Fixed: Minor bug with g_maxPanzerSuicides introduced in 0.8.0. If panzer suicides were disallowed completely, the player was not informed about it.
Fixed: g_muteRename allowed to change the name when player used /reconnect (http://mygamingtalk....g-g-muterename/ (http://mygamingtalk.com/forums/tracker/issue-248-possible-bug-g-muterename/))
Fixed: When unmuting/muting during intermission/warmup, the mute wasn't saved.
Fixed: cg_effectDistance was affecting the played sounds.
Fixed: g_classWeapons not working for class command (http://mygamingtalk....-fully-working/ (http://mygamingtalk.com/forums/tracker/issue-252-g-classweapons-not-fully-working/))
Fixed: class command not handling secondary weapon parameter properly, it didn't influence the limbo menu, e.g. /class s 3 2 wouldn't select akimbo pistols or SMG as secondary in limbo.
Fixed: switching problem with double SMG (http://mygamingtalk....aving-two-smgs/ (http://mygamingtalk.com/forums/tracker/issue-244-cant-switch-to-primary-when-having-two-smgs/))
Improved: If player is completely dead in the game, the scoreboard shows the player's latched class to other team members.
Improved: UI tabbing to edit field makes it focused.
Improved: limbo weapons menu for soldier class.
Improved: sort order of the map vote menu map list.


It can be downloaded here (http://mygamingtalk.com/forums/files/file/38-silent/).

Any bugs can be reported on the Bug Tracker (http://mygamingtalk.com/forums/tracker/) and suggestions can me on the mod, are encouraged to be shared on mygamingtalk.com (mygamingtalk.com) forums.