{WeB}*GANG$TA*
29-08-2012, 18:39
*LATEST UPDATE*
We've being doing a lot of work to our server over the past few months and were more than pleased with our new setup. Here's the new map campaign rotation:
CHAOS
1. Praetoria Attack
2. OMG Caen
3.Transmitter
4. MLB Daybreak
5. Snatch
6. Gold days
7. Saberpeak
8. MLB Egypt
9. capuzzo Airport
10.Tiger
CARNAGE
1. Breakout 2
2. Lighthouse2
3. Eagles 2
4. Industry 2
5. Venice
6. UJE 00
7. Goldrush GALS
8. Bridges
9. MLB Beach
10.UJE Convoy
MAYHEM
1. Praetoria Mission 2
2. Fueldump Revenge
3. Fort Paderborn
4. Battle of Wolken 3
5. Carentan
6. Minastirith
7. Castle Eltz
8. Helmsdeep
9. Adlerhorst
10.UJE Valley Escort
MADNESS
1. ET Assault
2. Sub Base
3. Wodansfire Assault
4. ET Ice
5. X-Posed
6. City of the Lost
7. 2Hide CAL
8. Alcazaba Assault
9. Base 55
10.Operation XF5U
INSANITY
1.WF Temple
2. Night of the Wolves
3. Glider
4. MLB Hotchkiss
5. Codename:LACHS
6. MLB Bayraid
7. Airfield Assault
8. Sands Of Time
9. El Kef
10.V2 Base
OBLIVION
1. Bremen
2. Fliegerhorst
3. Leningrad
4. Wacht Am Rhein
5. Pirates
6. Warbell
7. ET Village
8. Paris Bastille
9. Over The Top
10.Rock Eyes
The usual server setup is enforced to always encourage teamplay, fair play, objective-minded fraggin', here's a run down of our server structure:
# 6 CAMPAIGNS WITH 10 MAPS IN EACH. THE MAPS ALTERNATE SO THAT THE ALLIES ATTACK ON ONE MAP, THE AXIS ON THE PROCEEDING MAP (where possible)
# ADRENALINE DISABLED
# DOUBLE-JUMP DISABLED
# HITSOUND CHEAT DISABLED
# FRIENDLY FIRE ENABLED
# MEDIC SELF-HEAL (DISABLED FOR 20 SECONDS)
# SUDDEN-DEATH DYNAMITE ENABLED
# XP RESET EVERY 2 WEEKS
# FORCED CVARS SO THAT EACH PLAYER SEES THE MAP DETAIL THE WAY IT SHOULD BE
# NO SPAWNKILLING FOR ANY REASON
# NO SPAWN CAMPING, WITH THE EXCEPTION OF CAPTURE SPAWNS
We have bots running on our server, but they are not your usual "run of the mill" stupid bots that are nothing more than an easy target. We've cranked up their battlesense to a high standard and they will most likely kill you more than you kill them. The OMNIBOT guys put a ton of work into their waypoint and goals files and we like to see them working at their best. We've even "mixed and matched" various bot files for maps in order to improve their performance.
So feel free to come and join us, or even put our bots to the test. I guarantee that you won't be disappointed :D .
We've being doing a lot of work to our server over the past few months and were more than pleased with our new setup. Here's the new map campaign rotation:
CHAOS
1. Praetoria Attack
2. OMG Caen
3.Transmitter
4. MLB Daybreak
5. Snatch
6. Gold days
7. Saberpeak
8. MLB Egypt
9. capuzzo Airport
10.Tiger
CARNAGE
1. Breakout 2
2. Lighthouse2
3. Eagles 2
4. Industry 2
5. Venice
6. UJE 00
7. Goldrush GALS
8. Bridges
9. MLB Beach
10.UJE Convoy
MAYHEM
1. Praetoria Mission 2
2. Fueldump Revenge
3. Fort Paderborn
4. Battle of Wolken 3
5. Carentan
6. Minastirith
7. Castle Eltz
8. Helmsdeep
9. Adlerhorst
10.UJE Valley Escort
MADNESS
1. ET Assault
2. Sub Base
3. Wodansfire Assault
4. ET Ice
5. X-Posed
6. City of the Lost
7. 2Hide CAL
8. Alcazaba Assault
9. Base 55
10.Operation XF5U
INSANITY
1.WF Temple
2. Night of the Wolves
3. Glider
4. MLB Hotchkiss
5. Codename:LACHS
6. MLB Bayraid
7. Airfield Assault
8. Sands Of Time
9. El Kef
10.V2 Base
OBLIVION
1. Bremen
2. Fliegerhorst
3. Leningrad
4. Wacht Am Rhein
5. Pirates
6. Warbell
7. ET Village
8. Paris Bastille
9. Over The Top
10.Rock Eyes
The usual server setup is enforced to always encourage teamplay, fair play, objective-minded fraggin', here's a run down of our server structure:
# 6 CAMPAIGNS WITH 10 MAPS IN EACH. THE MAPS ALTERNATE SO THAT THE ALLIES ATTACK ON ONE MAP, THE AXIS ON THE PROCEEDING MAP (where possible)
# ADRENALINE DISABLED
# DOUBLE-JUMP DISABLED
# HITSOUND CHEAT DISABLED
# FRIENDLY FIRE ENABLED
# MEDIC SELF-HEAL (DISABLED FOR 20 SECONDS)
# SUDDEN-DEATH DYNAMITE ENABLED
# XP RESET EVERY 2 WEEKS
# FORCED CVARS SO THAT EACH PLAYER SEES THE MAP DETAIL THE WAY IT SHOULD BE
# NO SPAWNKILLING FOR ANY REASON
# NO SPAWN CAMPING, WITH THE EXCEPTION OF CAPTURE SPAWNS
We have bots running on our server, but they are not your usual "run of the mill" stupid bots that are nothing more than an easy target. We've cranked up their battlesense to a high standard and they will most likely kill you more than you kill them. The OMNIBOT guys put a ton of work into their waypoint and goals files and we like to see them working at their best. We've even "mixed and matched" various bot files for maps in order to improve their performance.
So feel free to come and join us, or even put our bots to the test. I guarantee that you won't be disappointed :D .