Spl@$h~
19-07-2012, 12:26
Old-Owl has released a new map version of Operation tower based on the Beta 6 .
Changes :
- Adjusted bug in the garden fences, where bulles pass only in one direction, now bullets
pass through fences in both directions.
- New sky (Thanks Avoc)
- Removed the grass on the terrrain to improve the FPS (Lot of players asked me that)
- Added windows in the tower, cool for snipers and other uses.
Water around tower is less high, almost impossible for allies to jump down without crush.
Added a new door (axis only) in the wall back to the tower.
(Enogma suggestions)
- Added a building and few details
(Wutangh suggestion)
- Fixed some lights around
- Thanks to Lammert for his nice command map
- Added columns in the tunnel underground, good to hide and escape.
- Thanks to all members of Dark Alchemy for the help in searching bugs and giving advices.
Display Full map description & screenshots (http://et.trackbase.net/index.php?mod=mapinfo&midx=6303)
E-Mail: oldowl1@gmail.com
Homepage: www.dark-alchemy.com (http://www.dark-alchemy.com)
Changes :
- Adjusted bug in the garden fences, where bulles pass only in one direction, now bullets
pass through fences in both directions.
- New sky (Thanks Avoc)
- Removed the grass on the terrrain to improve the FPS (Lot of players asked me that)
- Added windows in the tower, cool for snipers and other uses.
Water around tower is less high, almost impossible for allies to jump down without crush.
Added a new door (axis only) in the wall back to the tower.
(Enogma suggestions)
- Added a building and few details
(Wutangh suggestion)
- Fixed some lights around
- Thanks to Lammert for his nice command map
- Added columns in the tunnel underground, good to hide and escape.
- Thanks to all members of Dark Alchemy for the help in searching bugs and giving advices.
Display Full map description & screenshots (http://et.trackbase.net/index.php?mod=mapinfo&midx=6303)
E-Mail: oldowl1@gmail.com
Homepage: www.dark-alchemy.com (http://www.dark-alchemy.com)