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  1. #1
    Here I am! Sage's Avatar
    Join Date
    May 2015
    Replies
    12
    Country
    Finland
    Clan
    SM Mapping

    [MAP] - River Port B1 - Released

    Hey!

    A new map by SM-Mapping - Sage and Pegazus!

    After over a year of testing and balancing the map it is time to release this exciting map! The map download includes advanced omnibot waypoints. This map is released as first beta to hear wider feedback, but it feels like final. Enjoy!

    Story:

    Allied intelligence have found out about Axis testing V2 missile in one of their Submarines. While the missile could be launched underwater it would be devastating to New York, London and other Allied Capitals. A group of Allies special forces are sent to sabotage the mission and use the Axis weapon against theirselves.

    Objective for attacking team:

    Allies:
    1] Escort the M8 Greyhound to the road facing their Headquarter
    2] Destroy their Anti-Tank Gun
    3] Destroy their Tank Barrier
    4] Breach the Headquarter Entrace with the M8 Greyhound
    5] Send a false command for the Axis U-boat to come to port
    6] Steal the V2 Launch Code and secure it into the U-boat Controls
    7] Construct a V2 launch hack at the U-boat Controls
    8] Launch the V2 missile from the U-boat Controls

    Screenshots:









    Full readme:

    Code:
    //===================================================================================================>>>
    // Mapname : River Port B1
    // BSPname : river_port
    // Released: November 2016
    // Version : Beta1  /// 7th Version
    //
    // Map made by: -SSF-Sage and Pegazus from SM-Mapping
    //
    // Contact Sage	  	: ssf.sage at gmail dot com 	 //-SSF-Sage @ splashdamage.com/forums (prefered)
    // Contact Pegazus	: Fruity12 at hot dot ee 	// Pegazus   @ splashdamage.com/forums (prefered)
    // SM-Mapping site:  http://www.hot.ee/smmapping/
    //===================================================================================================>>>
    
    
    Please contact us for any feedback, suggestions, constructive critisism, bug report etc.
    
    =======================================================
    
    Story:
    
    
    Allied intelligence have found out about Axis testing V2 missile in one of their Submarines. While the missile could be launched underwater it would be devastating to New York, London and other Allied Capitals. A group of Allies special forces are sent to sabotage the mission and use the Axis weapon against theirselves.
    
    =======================================================
    
    Objectives:
    
    
    	Allies:
    		1] Escort the M8 Greyhound to the road facing their Headquarter
    		2] Destroy their Anti-Tank Gun
    		3] Destroy their Tank Barrier
    		4] Breach the Headquarter Entrace with the M8 Greyhound
    		5] Send a false command for the Axis U-boat to come to port
    		6] Steal the V2 Launch Code and secure it into the U-boat Controls
    		7] Construct a V2 launch hack at the U-boat Controls
    		8] Launch the V2 missile from the U-boat Controls
    
    
    	Axis:
    		1] Stop them from escorting their Tank
    		2] Defend the Anti-Tank Gun
    		3] Build a Tank Barrier to prevent them getting over the Bridge
    		4] Protect the Headquarter
    		5] Don't let them use the Radio
    		6] Protect the V2 plans
    		7] Deconstruct any hacks at the U-boat
    		8] Don't let them use the U-boat
    
    
    =======================================================
    
    Disclaimer:
    	
    	We can not be held responsible for anything.
    
    =======================================================
    
    Credits:
    
    
    One or more textures on this map have been created with images from Textures.com. These images may not be redistributed by default. Please visit www.textures.com for more information.
    
    Avoc
    	For a flower texture
    
    Rayban
    	For an alpha tree texture
    
    
    =======================================================
    
    Map testing:
    
    //////Big thanks to testing
    ///We owe you guys for all the help, testing and feedback!
    
    
    Members and players from:
    
    
     {WeB} Clan
     http://webclan.freeforums.org/
    
     UJE Clan
     http://www.ujeclan.com/
    
     Bunker Community
     http://bunker.aaxxss.com/
    
     Ets| Community
    
    
    
    Special thanks to:
    
    
     GANG$TA     from     {WeB}  Clan
    
     Dogster     from     {WeB}  Clan
    
     Niek        from     [UJE]  Clan
    
     o-0._.0-o   from     |>B<|  Community
    
     Kate        from     Ets|   Community
    
    
    
    =======================================================
    Installation:
    
    	Put the pk3 file into your Etmain folder.
    
    
    Uninstallation:
    
    	Delete the pk3 file from your Etmain folder.
    =====================================================
    
    
    Changelog:
    
    Second test:
    
    -New route to trainstation balcony
    -Constructible mg at trainstation balcony
    -Made AT-gun entrance easier
    -Added a rock to jump to AT gun
    -More cover at Middle area
    -Moved CP closer to axis for fairer fight
    -CP does not give spawn, but turns axis spawntime 15->20
    -Added ladder up from river near Hq
    -Radio timer 5X5 sec segments
    -U-boat radio 10 seconds
    -U-boat second access
    -Redone U-boat from brushes instead of model
    
    Third test:
    
    -Radio timer 3x10 sec segments
    -At gun spawn capture point few meters further
    -Uboat radio 10->15 seconds
    -Removed "jump rock" from At gun
    -Removed balcony MG
    -Removed Command post
    -Raised the ATgun concrete slightly
    -A roof allies used to camp ATgun made slippery
    
    Fourth test:
    
    -Tank damage 400->600 HP
    -Tank speed 100->80 Units/s
    -Move U-boat half meter closer to Axis
    -U-boat timer 15->20 seconds
    -New sound for U-boat timer
    
    Fifth test:
    
    -Improved FPS noticeably
    -Radio 2x15 seconds time
    -U-boat V2 launch construct/deconstruct
    -Moved fence near AT Gun for more space
    -Adjusted things for more cover at AT Gun
    -Tank capture spawn point few meters earlier
    -Sub doors bigger (by 4 units)
    -Added clips for easier travelling
    -Balcony MG Nest kit appears after 7 mins
    
    Sixth test:
    
    -Added Back door to last axis spawn for easier defence
    -Added 4x Health&Ammo Cabinets
    -Easier to approach AT Gun
    -Improved details
    -MG Nest kit appearance 7mins->5mins
    -Radio counter 2x20seconds
    -Voice-over
    
    Beta 1:
    
    -Changes to Port part to make defending Sub easier
    -Improved FPS at Port area
    -Tank Health 600->750
    -Added location data
    -Allies win if timelimit ends after V2 launch
    -Added diversity to Omnibot files

  2. #2
    Spamming the boards! relic's Avatar
    Join Date
    Jan 2011
    Replies
    178
    Xfire
    tjimboo
    Clan
    Deathrowinmates
    Looks awsome and will add to our rotation...

  3. #3
    Here I am! Sage's Avatar
    Join Date
    May 2015
    Replies
    12
    Country
    Finland
    Clan
    SM Mapping
    Quote Originally Posted by relic View Post
    Looks awsome and will add to our rotation...
    Thanks.

  4. #4
    TB Staff Adrian's Avatar
    Join Date
    Oct 2010
    Replies
    366
    Country
    United Kingdom
    Xfire
    adrianycn
    Steam
    moazer
    map looks nice i will try it out aswell.
    Best Regards,
    Adrian





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