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Thread: Level Design

  1. #1
    See me, I'm great! luppak0rva's Avatar
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    Nope...

    Level Design

    Programs you might need before you start mapping.

    Mapping tool: GTK Radiant 1.4.0
    Terrain creation tool: EasyGen
    Updated compiler: q3map2 2.5.16 (Enables DP2 style terrain blending in Radiant 1.4.0, not needed in 1.5.0 / net radiant)

    Special entities for Radiant: RTCW ENT in ET Beta1
    Compiling and testing tool: Q3map2Toolz
    PK3 creation tool: PakScape
    Model converting/editing tool: Q3Model Tool

    SkyBox creation tool: Terragen
    Plug-in for Terragen: Skyboxer

    Some usefull numbers.

    How high player can jump.
    pmove_fixed 1: 66 units
    pmove_fixed 0 and com_maxfps 333: 65 units
    pmove_fixed 0 and com_maxfps >= 112: 64 units
    pmove_fixed 0 and com_maxfps <= 111: 62 units

    Maximum height before fall damage.
    Running off the edge: 258 units
    Jumping off the edge: 209 units

    Maximum height before obliteration.
    Running off the edge: 513 units
    Jumping off the edge: 464 units

    Minimum height for bunny-hopping to be possible: This depends on player speed and distance between pads.

    Some extra info (minimums).
    Opening for proning: 41 units
    Opening for crouching: 49 units
    Opening for walking: 73 units

    Player width: 37 units

    Spawn point entity size in radiant (info_player_deathmatch, team_bluespawn, team_redspawn):
    72 by 36 by 36 good for fast measurements.

    Video tutorials (Made by HeX|Fate).

    Making the first room

    Creating rooms.
    Connecting rooms.
    Adding textures, spawns and map coordinates.
    Download


    Various 1

    Creating ladder.
    2 types of doors.
    Destroyable window.
    Download


    Various 2

    Creating teleporter.
    Liquid that kills you.
    Download


    Various 3

    Curves and patch mesh.
    Pipes, corners, vertices manipulation.
    Download


    Terrain 1

    Creating terrain using EasyGen
    Photoshop, Easygen, Radiant
    Download


    Objective 1

    Creating gold box style objective.
    Scripting.
    Download


    Mover

    Creating simple moving plate
    Scripting
    Download


    Skybox

    Creating basic 6 sided skybox with Terragen.
    TerraGen, Skyboxer, Shader.
    Download


    Destroyable wall

    Simple wall that can be destroyed by using dynamite.
    Entities, scripting.
    Download


    Basic lift

    Lift with up/down buttons.
    Scripting, entities.
    Prefab only.
    Download


    Making terrain by hand part 1

    Brushwork
    Watch here.


    Making terrain by hand part 2

    Blending
    Watch here.

    Some other tutorials.

    2bit ET Mapping Tutorial.
    Great collection of tutorials and information.
    Various tutorials for ET.
    Useful information for mappers + nice scripting reference.
    And many others. I can not remember all now, but for example www.splashdamage.com/forums can be found much more.

    I hope these are useful to you.
    Last edited by luppak0rva; 25-10-2011 at 21:06.
    _________________________________
    HucKa

  2. #2
    Community manager Shagileo's Avatar
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    [SLUT]
    Awesome, thanks for this great overview !

  3. #3
    See me, I'm great! luppak0rva's Avatar
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    Nope...
    There are some updated stuff---> http://forum.timeruns.net/viewtopic.php?f=4&t=211&p=604 and http://forum.etjump.com/viewtopic.php?f=6&t=121.

    Icluding usefull stuff for mapper who are interested to make some trickjump ot timerun maps. More help can be found here---> Trickjump and Timeruns
    _________________________________
    HucKa

  4. #4
    Spamming the boards! gzzzvictory's Avatar
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    n1.
    *_* Thx for this backing dude . Seems there ll be no dumb*** who ll not understand it

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