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  1. #1

    ET: Legacy 2.75 'Learning to Fly'


    Release 2.75
    'Learning to fly'

    Wolfenstein: Enemy Territory is a free and open source multiplayer first-person shooter set during World War II and heavily focused on teamwork. More than a decade after its release, after spending countless hours of escorting tanks and trucks, stealing gold and radar parts and transmitting confidential documents, there comes a project which aims to relaunch and dust off a game which consistently refused to go down.


    Long overdue, but it is finally here! Nearly one year ago, we released version 2.74 which has since been downloaded more than 50 thousands times. Today, we are pleased to announce the release of ET: Legacy version 2.75 'Learning to fly'.

    As the game has been in a stable state since quite some time, we had the possibility to specifically focus on polishing the game feature-wise as well as improving the general player experience. Both the game engine and Legacy mod came to the table and received innumerable bug fixes and further code clean-up, making this new version the biggest we have ever released.

    The changelog is long and ranges from rather simple UI changes like the 'landmine spotted' spamming to more serious back-end updates.

    Key updates worth mentioning are the additional OpenAL sound backend that will surely rejoice 7.1 surround system owners, as well as the new openGL 3 renderer. While now available for general public testing, this new renderer remains for now in an ‘experimental’ state and will be improved gradually over the following months. Other notable changes include a working multi view feature and the re-activation of the gamepad device code.

    The implementation of a skill rating system definitely reached a milestone, and the addition of a SQL backend will allow flexible and powerful control with a complete LUA administration suite that will be delivered to you soon. Both of these features will be introduced in more details in the coming days, so make sure to keep track of this project!






    We are confident to say that ET: Legacy is the most advanced, stable and optimized ET version ever created and we will continue to work to live up to that statement.

    Future features and updates are already in the pipeline and are being worked on. The work on getting ET: Legacy away from the licensed assets took a big leap forwards as well a few weeks ago. We are definitely on the right track!

    Our thanks goes out to all regular contributors, fans and helping hands that participated in bug reports, suggestions and fixes.

    Thank you for following our project. If you are interested in joining our efforts, please don't hesitate to get in contact with us. We are a community driven project and everyone is welcome to join. You can leave a reply here, on our forum or our IRC channel.






  2. #2
    TB Staff Spl@$h~'s Avatar
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    Damn man, havent been around for a long time, i'll give it a try for sure,
    thanks.
    Not part of trackbase team anymore.
    Please do not report/contact me anymore about trackbase issues.

    Contact : Jonny , Jari or Paul


  3. #3

    Mod of the Year award competition

    Hello everyone.

    The good people over at modDB have launched their annual "Mod of the Year" award competition. There are three phases and in the current phase 1, people can nominate their favourite mods. After Phase 1 the Top100 will advance to Phase 2 and in phase 3 the mod of the year will be announced.


    Admittedly, the competition is fierce and we are a small mod for a 13 year old game. However, there are over 10.000 mods out there and we are convinced of the general performance and visual enhancements we have already brought to the game. The fact that this forum thread is relatively quiet right now is a little bit misleading.

    • Our activity on GitHub is wonderful.
    • The regular game textures are ready and awaiting the 2.76 release and we are working on setting up the advanced texture mapping with normal and specular maps.
    • Thunderpwn has been hard at work replacing all static mapobject models to bring us one step closer to complete freedom from the license restrictions that are still in place.
    • DimitriZer0 is working on a custom player model to replace the standard ones. Currently still in alpha state, the future plans are promising with different skins depening on the map setting and also appropriate backpack and gear for the different classes.
    • There are currently 3 maps that are being worked on, to ship ET: Legacy with fantastic maps that make full use of the new, powerful renderer. These maps are Bergen, Würzburg Radar and Goldrush. And Seawall Battery is even a close candidate for a 4th map.


    This sounds like a lot and you might now be wondering, why there aren't more news on Forums or Social media.
    The answer is, that the majority of these points are still in alpha state, which means they are still subject to constant change. We are testing different ways and approaches, which means that showing something off, could mean that after a few weeks this is already outdated. Nevertheless, if you are interested in the closer development and want to follow current discussions, bug and feature problematics and the occasional sneak-peek into said alpha state development, then please don't hesitate to join us in our public Gitter channel.


    Our latest release 2.75 'Learning to Fly' from the 13th of September, has already been downloaded a staggering amount of 14.000 times!
    We are very proud of that fact and appreciate all the support we get from you, our community.


    Please help us spread the word.
    If you have a modDB account, please take the 2 minutes and nominate us for the 'Mod of the Year' award.
    Let's make sure the global gaming and modding community, knows that great games can live to great age.





    Last edited by KeMoN; 2-12-2016 at 08:21.

  4. #4
    Manager JoNny's Avatar
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    dssjonny
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    Posted this reply to the TrackBase Homepage!

    /JoNny
    Kind Regards,
    JoNny:]






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  5. #5
    Quote Originally Posted by JoNny View Post
    Posted this reply to the TrackBase Homepage!

    /JoNny
    Thank you very much!

  6. #6
    TB Staff Adrian's Avatar
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    this is all great work keep it up.
    Best Regards,
    Adrian





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