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  1. #1
    Here I am! Kaco123's Avatar
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    Command "nextmap"

    It's about this thread: http://forum.trackbase.net/threads/3...-doesnt-change

    So now i know what is wrong. Command !nextmap doesnt work, but why? I have it in my admin command (!help) When I write f.e !nextmap pirates map doesnt change. Can you help me with that guys?

  2. #2
    Spamming the boards! ETc|#.Jay.#'s Avatar
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    If you do next map "!nextmap" then it just load the next map. but you could add a own command like i did.
    it seems you use noquarter if iam right, is there a commands.db file like in nitmod?

    **********

    name = map
    exec = map [1]
    desc = choose a map with !map mapname
    levels = 888, 999

    **********

    name = devmap
    exec = devmap [1]
    desc = it loads the map with cheats enabled like /god /noclip /give all. Choose a map with !devmap mapname
    levels = 999

    **********
    11 kills 88deaths = 0 skill




  3. #3
    Here I am! Kaco123's Avatar
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    The problem is that when is end of map it doesnt change to a new map. I read about that and this is problem with "nextmap".

    F.e
    supplydepot.
    No one play on the server.
    0 players
    and time is end.
    Time left 0.
    Now new map should load but it doesnt.


    I dont know what to do??

  4. #4
    Spamming the boards! ETc|#.Jay.#'s Avatar
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    its because of the map voting.

    what you have at g_mapVoteFlags?
    11 kills 88deaths = 0 skill




  5. #5
    Here I am! Kaco123's Avatar
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    g_gametype "6"
    set g_mapVoteFlags 7
    set g_minMapAge 5
    set g_maxMapsVotedFor 10
    set g_excludedMaps ":battery:fueldump:oasis:goldrush"
    set g_resetXPMapCount 0

  6. #6
    Spamming the boards! ETc|#.Jay.#'s Avatar
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    g_mapVoteFlags (New since 1.2.9)

    Description
    Controls map voting options.
    Note: Do not set if you don't use map voting! Map voting requires g_gametype 6.

    Parameters
    Type: bitmask

    1 Changes the tie breaker so that the map not played the longest wins.
    2 Intermission doesn't end until g_intermissionReadyPercent people have voted. If there are no players connected to the server, intermission will end at the timeout. Note: This means that if there are spectators connected and not voting, the next map will not load until those spectators either vote, disconnect, or get kicked by the system!
    4 Enables multi-voting. Which allows everybody to vote for 3 maps instead of one. First map of choice gets 3 votes, the second 2 and the third map gets one.
    8 Don't randomize the maps, so they will always appear in the same order.
    16 A passed nextmap vote (when g_gametype is 6) will start the intermission and lets players vote which map should be played next. Note: One of the two teams will automatically be displayed as the current map winner.
    32 Disables the ready button during intermission.

    Default: 0

    set to 0 and see what happen.
    11 kills 88deaths = 0 skill




  7. #7
    Here I am! Kaco123's Avatar
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    it doesnt work. WTF is with that ?

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