PDA

View Full Version : Cfg Problem



Jari
11-06-2013, 10:57
Hello guys,

Normally I don't ask for help on TB :P, but now I really need some help cuz much people couldn't find the problem in my cfg, hopefully one of u can.
Now whats the problem?, Everytime when I click on ESC it asks if my screen resolution is good and then i've got about 3sec to click on yes if i don't it change to another screen size which is really annoying cuz i only can see the half of it.
Now I want you guys to ask, what do I have to change?
ps. I'm playing with small screen and not fullscreen. I tought this could be the problem: "seta r_fullscreen "1" bcuz my screen automaticly goes small screen and not fullscreen, even when I exec my cfg.

You can find my cfg right here:


unbind all

pb_security "0"
pb_sleep "500"
set PB_PList"1"

//Net settings

seta name "^)E^2y^dd^8'^7Jar1"
seta com_maxfps "125"
seta cg_fov "103"
seta rate "45000"
seta snaps "20"
seta cl_maxpackets "100"
seta pmove_fixed "0"
seta sensitivity "1.50"

//Controls
bind TAB "+scores"
bind ENTER "+activate"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind ' "+useitem"
bind , "mapzoomout"
bind - ""
bind . "mapzoomin"
bind 0 "weaponbank 0"
bind 1 "weaponbank 1; m_pitch 0.015001; com_maxfps 125"
bind 2 "weaponbank 2; m_pitch 0.015001; com_maxfps 71"
bind 3 "weaponbank 3; m_pitch 0.015001; com_maxfps 125"
bind 4 "weaponbank 4; m_pitch 0.02200; com_maxfps 125"
bind 5 "weaponbank 5; m_pitch 0.015001; com_maxfps 125"
bind 6 "weaponbank 6; m_pitch 0.015001; com_maxfps 125"
bind 7 "weaponbank 7; m_pitch 0.015001; com_maxfps 125"
bind 8 "weaponbank 8"
bind 9 "weaponbank 9"
bind = "zoomin"
bind [ "weapnext"
bind \ "+mlook"
bind ] "messagemode"
bind ` "toggleconsole"
bind a "+moveleft"
bind b "+zoom"
bind x "+attack2"
bind d "+moveright"
bind e "+leanright"
bind f "+activate"
bind g "+mapexpand"
bind h "vsay hi"
bind l "openlimbomenu"
bind m "mvactivate"
bind n ""
bind p ""
bind q "+leanleft"
bind r "+reload"
bind s "+back"
bind t "messagemode"
bind u "messagemode3"
bind v "mp_quickmessage"
bind w "+forward"
bind c "-moveleft;wait;-moveright;wait;-forward;wait;+prone;wait;-prone"
bind y "messagemode2"
bind z "timerset 30"
bind ~ "toggleconsole"
bind CAPSLOCK "+speed"
bind UPARROW "vsay cheer ^2"
bind DOWNARROW "team spectator"
bind LEFTARROW "team allies;class m 1"
bind RIGHTARROW "team axis;class m 1"
bind ALT "+stats"
bind CTRL "+topshots"
bind SHIFT "+sprint"
bind PGDN ""
bind END ""
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ready"
bind F4 "notready"
bind F5 "pause"
bind F6 "unpause"
bind F7 "class m 1;play sound/chat/axis/62a; echo ^0/^7Medic; say_team ^0/^7Medic"
bind F8 "class f 1;play sound/chat/axis/64a; echo ^0/^7Field Ops; say_team ^0/^7Field Ops"
bind F9 "class e 1;play sound/chat/axis/63a; echo ^0/^7Engineur Smg; say_team ^0/^7Engineur Smg"
bind F10 "class c 1;play sound/chat/axis/65a; echo ^0/^7Covert Sten; say_team ^0/^7Covert Sten"
bind INS "setspawnpt 0; echo ^d/^7Spawnpoint ^2 Default; say_team ^00"
bind HOME "setspawnpt 1; echo ^d/^7Spawnpoint ^2 1; say_team ^01"
bind PGUP "setspawnpt 2; echo ^d/^7Spawnpoint ^2 2; say_team ^02"
bind DEL "setspawnpt 3; echo ^d/^7Spawnpoint ^2 3; say_team ^03"
bind END "setspawnpt 4; echo ^d/^7Spawnpoint ^2 4; say_team ^04"
bind PGDN "setspawnpt 5; echo ^d/^7Spawnpoint ^2 5; say_team ^05"
bind F11 ""
bind KP_LEFTARROW ""
bind KP_HOME ""
bind KP_5 ""
bind KP_RIGHTARROW ""
bind KP_END ""
bind KP_DOWNARROW ""
bind KP_PGDN ""
bind KP_PGUP ""
bind KP_UPARROW "
bind KP_ENTER "mp_fireteamadmin"
bind KP_INS ""
bind KP_DEL ""
bind KP_PLUS "botcommandmenu"
bind MOUSE1 "+attack"
bind MOUSE2 "+movedown"
bind MOUSE3 vstr arty
set arty "+zoom; +attack; -attack; -zoom
bind MOUSE5 "com_maxfps 50; wait 2; cl_yawspeed 1700; +left; wait 10; -left;"
bind MOUSE4 "kill; forcetapout"
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"

//Crosshair____

seta cg_crosshairHealth "0"
seta cg_crosshairX "0"
seta cg_crosshairY "0"
seta cg_crosshairPulse "0"
seta cg_crosshairColor "red"
seta cg_crosshairAlpha "1.0"
seta cg_crosshairColorAlt "red"
seta cg_crosshairSize "40"
seta cg_drawCrosshair "5"
seta cg_drawCrosshairNames "1"
seta cg_drawCrosshairPickups "1"
seta cg_crosshairAlphaAlt "1.0"
seta cg_cursorHints "1"

//b__

seta b_killshot_delay "0"
seta b_centeredWeapons "1"
seta b_fireteamLatchedClass "1"
seta b_locationJustify "0"
seta b_locationMaxChars "25"
seta b_locationMode "3"
seta b_simpleItems "0"
seta b_drawspectatorteamflags "1"
seta b_optimizePrediction "1"
seta b_weapaltReloads "1"
seta b_backupcvars "0"
seta b_drawRewards "0"
seta b_drawPromotions "0"
seta b_demo_autotimescaleweapons "0"
seta b_noactivatelean "0"
seta b_antilag "1"
seta b_mapzoom "3.1"
seta b_tjg_ghostfx "2"
seta b_speedunit "0"
seta b_drawspectatoralpha "0.000000"
seta b_tracers "0"
seta b_speedinterval "100"
seta b_drawspeed "0"
seta b_tjl_stepsize "0.5"
seta b_tjl_showmaxspeed "0"
seta b_tjl_color "green"
seta b_tjl_stoponnomove "1"
seta b_panzerhack "1"
seta b_muzzleflash "0"
seta b_shovesounds "1"
seta b_chatsounds "1"
seta b_hitsounds "1"
seta b_popupStayTime "1000"
seta b_popupFadeTime "1500"
seta b_hudYoffset "2.500000"
seta b_descriptiveTextscale "0.8"
seta b_textcolorfilter ""
seta b_numPopups "2"
seta b_votetextscale "0.8"
seta b_drawranks "1"
seta b_drawclock "1"
seta b_fireteamAlpha "1.0"
seta b_lagometerAlpha "0.6"
seta b_watermarkAlpha "0"
seta b_chatAlpha "0"
seta b_chatFlags "0"
seta b_altHudFlags "4"
seta b_altHud "2"
seta b_popupTime "0"
seta b_goatsound "1"
seta b_debugfakebmodel "0"
seta b_watermarkAlpha "0"
seta b_smallpopups "1"

//cl__

seta cl_timeNudge "0"
seta cl_autoupdate "1"
seta cl_anonymous "0"
seta cl_punkbuster "1"
seta cl_yawspeed "0"
seta cl_pitchspeed "0"
seta cl_packetdup "0"
seta cl_run "1"
seta cl_mouseAccel "0.01"
seta cl_language "0"
seta cl_freelook "1"
seta cl_allowDownload "1"
seta cl_wwwDownload "1"
seta cl_doubletapdelay "0"
seta cl_maxPing "800"

//mouse__

seta m_pitch "0.01705"
seta m_yaw "0.020"
seta m_forward "0.25"
seta m_side "0.18"
seta m_filter "0"

//CG_____
seta cg_damagekick "0.000"
seta cg_fallkick "0.000"
seta cg_drawdamagekick "0.000"
seta cg_drawfallkick "0.000"
seta cg_impactvibration "0.000"
seta cg_blinktime "0.000"
seta cg_marks "0"
seta cg_atmosphericEffects "0"
seta cg_autoAction "0"
seta cg_bloodDamageBlend "0"
seta cg_bloodTime "0"
seta cg_bobpitch "0"
seta cg_bobroll "0"
seta cg_bobup "0"
seta cg_coronafardist "0"
seta cg_bobyaw "0"
seta cg_coronas "0"
seta cg_draw2D "1"
seta cg_drawFireteamOverlay "1"
seta cg_drawFPS "1"
seta cg_drawSmallPopupIcons "0"
seta cg_drawSnapshot "0"
seta cg_drawSpreadScale "0"
seta cg_drawStatus "0"
seta cg_drawweaponiconflash "0"
seta cg_wallmarklifetime "0"
seta cg_shadows "0"
seta cg_errordecay "100"
seta cg_fastSolids "1"
seta cg_muzzleflash "0"
seta cg_gibs "1"
seta cg_instanttapout "0"
seta cg_lagometer "0"
seta cg_noTaunt "0"
seta cg_noVoiceChats "0"
seta cg_noVoiceText "0"
seta cg_railTrailTime "400"
seta cg_runpitch "0"
seta cg_runroll "0"
seta cg_stereoSeparation "0.4"
seta cg_teamChatHeight "3"
seta cg_teamChatsOnly "0"
seta cg_teamChatTime "4000"
seta cg_weaponCycleDelay "150"
seta cg_centertime "5"
seta cg_drawCompass "1"
seta cg_drawNotifyText "1"
seta cg_quickMessageAlt "1"
seta cg_popupLimboMenu "1"
seta cg_descriptiveText "1"
seta cg_drawTeamOverlay "2"
seta cg_drawGun "1"
seta cg_wolfparticles "0"
seta cg_voiceSpriteTime "4000"
seta cg_zoomDefaultSniper "20"
seta cg_zoomstepsniper "2"
seta cg_predictItems "1"
seta cg_autoactivate "1"
seta cg_viewsize "100"
seta cg_autoReload "0"
seta cg_brassTime "0"
seta cg_marktime "0"
seta cg_selectedPlayer "0"
seta cg_selectedPlayerName 1
seta cg_drawBuddies "1"
seta cg_drawRoundTimer "1"
seta cg_showblood "0"
seta cg_bloodFlash "0"
seta cg_noAmmoAutoSwitch "1"
seta cg_useWeapsForZoom "1"
seta cg_complaintPopUp "1"
seta cg_announcer "1"
seta cg_printObjectiveInfo "1"
seta cg_useScreenshotJPEG "1"
seta cg_drawReinforcementTime "1"
seta cg_coronafardist "0"

//R__

seta r_fullbright "0"
seta r_maskMinidriver "0"
seta r_allowSoftwareGL "0"
seta r_clear "1"
seta r_showsky "1"
seta r_debugSurface "0"
seta r_nocull "0"
seta r_lodscale "5"
seta r_portalOnly "0"
seta r_lightmap "0"
seta r_intensity "2"
seta r_mapOverBrightBits "3"
seta r_Overbrightbits "0"
seta r_drawfoliage "0"
seta r_nocurves "0"
seta r_wolffog "0"
seta r_debuglight "0"
seta r_showImages "0"
seta r_directedScale "1"
seta r_ambientScale "0.5"
seta r_znear "3"
seta r_singleShader "0"

seta r_inGameVideo "1"
seta r_allowExtensions "1"
seta r_ext_compressed_textures "1"
seta r_ext_gamma_control "0"
seta r_ext_multitexture "1"
seta r_ext_compiled_vertex_array "1"
seta r_glIgnoreWicked3D "0"
seta r_ext_ATI_pntriangles "0"
seta r_ati_truform_tess "0" unsafe
seta r_lastValidRenderer "GeForce GTX 260/PCI/SSE2"
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_NEAREST"
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_NEAREST"
seta r_ati_fsaa_samples "0"
seta r_ext_texture_filter_anisotropic "0"
seta r_ext_NV_fog_dist "0"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_ext_texture_env_add "1"
seta r_picmip "1"
seta r_picmip2 "0"
seta r_roundImagesDown "1"
seta r_detailtextures "1"
seta r_texturebits "32"
seta r_colorbits "32"
seta r_stereo "0"
seta r_stencilbits "0"
seta r_depthbits "24"
seta r_ignorehwgamma "0"
seta r_fullscreen "1"
seta r_subdivisions "6"
seta r_ignoreFastPath "0"
seta r_lodCurveError "250"
seta r_lodbias "0"
seta r_flares "0"
seta r_ignoreGLErrors "1"
seta r_fastsky "0"
seta r_drawSun "0"
seta r_dynamiclight 1"
seta r_dlightBacks "0"
seta r_finish "1"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_textureAnisotropy "1.0"
seta r_swapInterval "0"
seta r_gamma "1.85"
seta r_facePlaneCull "1"
seta r_railWidth "16"
seta r_railCoreWidth "1"
seta r_railSegmentLength "32"
seta r_primitives "0"
seta r_trisColor "1.0 1.0 1.0 1.0"
seta r_normallength "0.5"
seta r_highQualityVideo "1"
seta r_oldMode "0"


//COM__

seta com_hunkMegs "512"
seta com_soundMegs "24"
seta com_zoneMegs "24"
seta cl_packetdup "1"
seta forcefps "125"
seta r_mode "-1"
seta r_customheight "1080"
seta r_customwidth "1920"